Legends:Falkreath Jail
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Help Varlyn with a contract.
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A Traitor in our Midst: Falkreath Jail[edit]
Falkreath Jail is a location in Falkreath and is one of the three initially available locations in A Traitor in our Midst.
The Jail Guards start with an Imprisoned Criminal (in normal mode) or Imprisoned Crime Boss and a Septim Guardsman (in master mode) in play in the jail lane. You have to both kill the prisoner and defeat the guards in order to win the match.
Unlocking Falkreath Sanctuary requires completing all three of the initial locations in this episode.
Dialogue[edit]
- Pre-match
- Varlyn: "I suppose you can help me on this task. The target is a criminal being held in this jail. Our job is to ensure he never sees trial - though the guards may not like that much."
- Game Hint
- "You must kill the prisoner to win."
During the Match (after killing the prisoner)
- Varlyn: "Good work, brother! Now we need merely escape."
- After the Match
- Varlyn: "You're looking for the traitor, aren't you? I found a mysterious note in a dead drop. From the delicate script, I believe the traitor is a woman."
Jail Guards' Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
3 | Cheydinhal Sapper | Creature (Imperial) | 1 | 1 | 3 | Common | Drain | |
2 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
3 | Detain | Action | 2 | – | – | Rare | Shackle a creature. | |
3 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Common | Guard | |
3 | Skingrad Patroller | Creature (Imperial) | 2 | 3 | 2 | Common | ||
3 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
3 | Morthal Executioner | Creature (Nord) | 3 | 2 | 4 | Rare | When an enemy rune is destroyed, Morthal Executioner gains +2/+0. | |
2 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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3 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. | |
3 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Common | Summon: Give other friendly creatures +1/+1. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
3 | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
3 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
3 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
3 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
3 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
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3 | Imprison | Action | 2 | – | – | Rare | Shackle a creature. If you have four or more creatures, destroy it instead. | |
3 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
3 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
3 | Edict of Azura | Action | 4 | – | – | Epic | Destroy an enemy creature or support. | |
3 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
3 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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1 | Flesh Atronach | Creature (Daedra, Atronach) | 6 | 1 | 1 | Epic | Summon: +1/+1 for each creature in your discard pile. | |
1 | Immolating Blast | Action | 6 | – | – | Epic | Destroy all creatures except for one random creature on both sides of each lane. | |
1 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Common | Summon: Give other friendly creatures +1/+1. | |
1 | Auroran Sentry | Creature (Daedra) | 8 | 5 | 7 | Legendary | Guard When Auroran Sentry is dealt damage, you gain that much health. | |
1 | Dawn's Wrath | Action | 8 | – | – | Legendary | Destroy all creatures in a lane. | |
1 | Blood Magic Lord | Creature (Vampire) | 9 | 6 | 6 | Legendary | Summon and Slay: Put a Blood Magic Spell into your hand. | |
1 | Mantikora | Creature (Mantikora) | 10 | 6 | 6 | Epic | Guard Summon: Destroy an enemy creature in this lane. |
Prev: Episode 4 Intro | Up: The Fall of the Dark Brotherhood | Next: Abandoned Mine or Corpselight Farm or (if those are complete) Falkreath Sanctuary |