Legends:South Bridge
The UESPWiki – Your source for The Elder Scrolls since 1995
Assassinate the Claws Kingpin
|
The Missing Assassins: South Bridge[edit]
South Bridge is a location in Bravil. The match will differ slightly based on the choice in the previous Eclipse Hideout quest:
Sided with the Eclipse | Sided with the Claws | |
---|---|---|
Deck | Eclipse's deck | Your deck |
Starting conditions | Your opponent will begin with two Makeshift Defenses and a Skooma Underboss in play. In normal mode you will start with two Brutal Ashlanders in play. In master difficulty your opponent will also start with the Skooma Frenzy support in play. | Your opponent will begin with two Makeshift Defenses and a Skooma Underboss in play. You do not get any additional cards. In master difficulty your opponent will also start with the Skooma Frenzy support in play. |
Dialogue[edit]
If the player sided with the Eclipse:
Pre-Match:
- Claws Kingpin: "It's the Eclipse! We have been betrayed!"
Game Hint: "The Claws arrived at the bridge first and set up defenses, but you have backup from the Eclipse."
After the Match:
- Andronica: "My thanks. Now, if you'll excuse me, I need to go finish off the Eclipse Leader. The Night Mother commands it, after all."
If the player sided with the Claws:
Pre-Match:
- Claws Kingpin: "You've done the job. Excellent. There is only one problem. The assassin tried to kill this one once. It does not pay to take risks, you understand? Kill them both."
Game Hint: "The Claws were prepared to double-cross you, and are already in position."
After the Match:
- Andronica: "My thanks. I got sloppy, let them get the drop on me. It won't happen again."
Eclipse's Deck[edit]
If you sided with the Eclipse in Eclipse Hideout, your deck will be an Assassin deck. It is the same decklist for both normal and master mode.
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Cruel Firebloom | Action | 0 | – | – | Rare | Sacrifice a creature to deal 5 damage to a random enemy creature | |
1 | Brotherhood Assassin | Creature (Dark Elf) | 1 | 3 | 3 | Legendary | Lethal Summon: Draw a card. |
|
2 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Balmora Spymaster | Creature (Dark Elf) | 2 | 0 | 1 | Epic | Last Gasp: Summon a random creature with cost less than or equal to your max magicka. | |
1 | Dunmer Nightblade | Creature (Dark Elf) | 2 | 2 | 1 | Common | Last Gasp: Put an Iron Sword into your hand. | |
1 | Finish Off | Action | 2 | – | – | Common | Destroy a Wounded enemy creature. | |
2 | Shrieking Harpy | Creature (Harpy) | 2 | 2 | 1 | Rare | Prophecy Summon: Shackle an enemy creature. |
|
2 | House Kinsman | Creature (Dark Elf) | 3 | 3 | 2 | Epic | Last Gasp: Deal 3 damage to your opponent and gain 3 health. | |
2 | Telvanni Arcanist | Creature (Dark Elf) | 3 | 3 | 2 | Rare | Last Gasp: Put a random action into your hand. | |
2 | Varanis Courier | Creature (Dark Elf) | 3 | 1 | 3 | Common | Guard Last Gasp: Draw a card. |
|
1 | Deshaan Avenger | Creature (Dark Elf) | 4 | 3 | 3 | Rare | Last Gasp: Summon a 3/3 Deshaan Sneak. | |
2 | Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | Rare | Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
|
2 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
2 | Necrom Mastermind | Creature (Dark Elf) | 5 | 5 | 4 | Legendary | Summon: Trigger the Last Gasp of each friendly creature. | |
2 | Altar of Despair | Support | 6 | – | – | Legendary | Uses: 12
Activate: Sacrifice a creature to summon a creature from your deck that costs 1, then increase the cost of creatures this summons by 1. |
|
1 | Storm Atronach | Creature (Daedra, Atronach) | 6 | 7 | 5 | Rare | Ward | |
1 | Dark Harvester | Creature (Dreugh) | 7 | 2 | 4 | Common | Prophecy, Guard Summon: Gain 4 health. |
|
2 | Eclipse Baroness | Creature (Dark Elf) | 8 | 5 | 5 | Epic | Summon and Last Gasp: Draw a card and reduce its cost by 2. |
Opponent's Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Blackmail | Action | 1 | – | – | Epic | Draw a copy of a random creature from your opponent's deck. | |
2 | Daring Cutpurse | Creature (Khajiit) | 2 | 2 | 2 | Common | Prophecy Pilfer: +1/+1 |
|
1 | Elixir of Light Feet | Support | 2 | – | – | Rare | Uses: 3
Activate: Give a creature Cover. |
|
1 | Fighters Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Prophecy, Guard, Lethal | |
3 | Skooma Underboss | Creature (Khajiit) | 2 | 2 | 3 | Common | Friendly Pilfer abilities are also Slay abilities. | |
2 | Arenthia Swindler | Creature (Khajiit) | 3 | 2 | 2 | Epic | Summon: Steal all items from an enemy creature. | |
2 | Rajhini Highwayman | Creature (Khajiit) | 3 | 2 | 2 | Common | Pilfer: Draw a card. | |
2 | Skooma Racketeer | Creature (Khajiit) | 3 | 2 | 2 | Rare | Summon: Give a creature Lethal. | |
1 | Thievery | Action | 3 | – | – | Common | Deal 3 damage to your opponent and gain 3 health. | |
2 | Dreugh Shell Armor | Item | 4 | – | – | Rare | +3/+3 | |
2 | Master of Thieves | Creature (Khajiit) | 4 | 3 | 5 | Epic | Friendly creatures with Pilfer may attack an extra time each turn. | |
1 | Tenmar Swiftclaw | Creature (Khajiit) | 4 | 2 | 2 | Epic | Pilfer: +1/+1 May attack an extra time each turn. |
|
2 | Thieves' Den | Support | 4 | – | – | Legendary | Ongoing
Friendly creatures have "Pilfer: +1/+1." |
|
2 | Torval Crook | Creature (Khajiit) | 4 | 1 | 4 | Epic | Charge Pilfer: Gain 2 magicka this turn. |
|
2 | Dagi-raht Mystic | Creature (Khajiit) | 5 | 4 | 5 | Epic | Pilfer: Draw a random support from your deck. | |
1 | Pahmar-raht Renegade | Creature (Khajiit) | 5 | 4 | 6 | Epic | Slay: Draw a card. | |
2 | Quin'rawl Burglar | Creature (Khajiit) | 6 | 4 | 4 | Legendary | Drain Pilfer: +4/+4 |
|
1 | Ransack | Action | 6 | – | – | Rare | Prophecy Deal 3 damage and gain 3 health. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Descendant of Alkosh | Creature (Khajiit) | 1 | 1 | 1 | Legendary | Pilfer: +1/+1 and gains a random Keyword. | |
2 | Blood Pact Messenger | Creature (Khajiit) | 2 | 1 | 1 | Rare | Pilfer: Draw two cards. Sacrifice Blood Pact Messenger at the end of the turn. | |
3 | Daring Cutpurse | Creature (Khajiit) | 2 | 2 | 2 | Common | Prophecy Pilfer: +1/+1 |
|
2 | Skooma Underboss | Creature (Khajiit) | 2 | 2 | 3 | Common | Friendly Pilfer abilities are also Slay abilities. | |
2 | Rajhini Highwayman | Creature (Khajiit) | 3 | 2 | 2 | Common | Pilfer: Draw a card. | |
3 | Riverhold Escort | Creature (Khajiit) | 3 | 1 | 6 | Rare | Guard Pilfer: Move. |
|
3 | Skooma Racketeer | Creature (Khajiit) | 3 | 2 | 2 | Rare | Summon: Give a creature Lethal. | |
1 | Dawnbreaker | Item | 4 | – | – | Legendary | +4/+4 Slay: Banish the slain creature if it's Undead. |
|
3 | Master of Thieves | Creature (Khajiit) | 4 | 3 | 5 | Epic | Friendly creatures with Pilfer may attack an extra time each turn. | |
1 | Tenmar Swiftclaw | Creature (Khajiit) | 4 | 2 | 2 | Epic | Pilfer: +1/+1 May attack an extra time each turn. |
|
1 | Thieves' Den | Support | 4 | – | – | Legendary | Ongoing
Friendly creatures have "Pilfer: +1/+1." |
|
2 | Dagi-raht Mystic | Creature (Khajiit) | 5 | 4 | 5 | Epic | Pilfer: Draw a random support from your deck. | |
2 | Pahmar-raht Renegade | Creature (Khajiit) | 5 | 4 | 6 | Epic | Slay: Draw a card. | |
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
2 | Quin'rawl Burglar | Creature (Khajiit) | 6 | 4 | 4 | Legendary | Drain Pilfer: +4/+4 |
Prev: Eclipse Hideout | Up: The Fall of the Dark Brotherhood Conc: Bravil Treasury and Silverhome on the Water |
Next: Silverhome on the Water, Back Room |