Clockwork City

Legends:Darkened Forest

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Fight the Thornwell Beast
Episode: The Lost Treasure
Opponent Name: Thornwell Beast
Opponent Class: StrengthEndurance Warrior
Lanes: Field/Shadow
Starting Health: Normal: 15
Master: 30
Special Conditions: Normal: Opponent starts with 15 health and 2 runes, and has the Hircine Healing support in play.
Master: Opponent starts with 30 health and 5 runes, and has the Hircine Healing and Gladiator Arena supports in play.
Story Characters: Old Man, Swims-at-Night
Previous Quest: Thornwell Farm
Unlocks Quest: Darkened Forest
Reward: 3x Thornwell Terror
 
Darkened Forest

The Lost Treasure: Darkened Forest[edit]

LG-npc-Thornwell Beast.png

The Thornwell Farm is a location available in The Lost Treasure. It is unlocked by completing the Thornwell Farm. After entering the forest to look for an old man's ring, you'll encounter a vicious werewolf. Upon entering the match, you are advised, "Hircine's power lets the beast heal quickly. Try to take it down in one turn." Once you complete it for the first time, you'll receive a playset of Thornwell Terror.

Dialogue[edit]

Pre-match:
Kellen: "The hero searched the wood for the old man's ring — until running afoul of a vicious werewolf."
During the match:

When the Thornwell Beast has no remaining runes, the Old Man will yell "Wait, don't kill him! That's my son!"

Post-match:
Old Man: "There it is - the ring!"
Swims-at-Night: "That doesn't look like Barilzar's Mazed Band. But it does look valuable..."
Old Man: "No! This ring is blessed by Hircine - it helps my son control his curse."
Swims-at-Night: "We could keep it for our trouble..."

You will either be able to keep or return the ring to the man.

Return:
Swims-at-Night: "Didn't think so. Ah well, another good deed done!"
Keep:
Old Man: "A curse upon you! You hear me? May that ring be cursed!"

Game Settings[edit]

Normal[edit]

Ai starts with a Hircine Healing on board.
Ai starts with 2 Runes.

Master[edit]

Ai starts with a Hircine Healing, a Gladiator Arena on board.

Opponent's Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Endurance Healing Hands Action 0 1Common Common Heal a creature, then give it +1/+1.
2 Strength Fiery Imp Creature (Imp) 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
1 Strength Intimidate Action 1 2Rare Rare Enemy creatures lose Guard.
1 Strength Scuttler Creature (Reptile) 1 1 2 1Common Common
1 Strength Relentless Raider Creature (Nord) 1 2 1 4Legendary Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
3 Endurance Thornwell Terror Creature (Nord) 1 1 3 1Common Common Beast Form: +1/+1
2 Strength Afflicted Alit Creature (Reptile) 2 3 1 2Rare Rare Summon: Deal 2 damage to each player.
3 Strength Circle Initiate Prophecy Creature (Nord) 2 2 2 1Common Common Prophecy
Beast Form: +2/+1
1 Endurance Fharun Defender Prophecy Creature (Orc) 2 1 4 1Common Common Prophecy, Guard
1 Strength Jerall Forager Creature (Nord) 2 2 2 1Common Common
1 Strength Protector of the Innocent Prophecy Creature (Nord) 2 3 2 1Common Common Prophecy, Guard
1 Strength Silvenar Tracker Creature (Wood Elf) 2 3 1 2Rare Rare Summon: Gains Charge if there is a Wounded enemy creature in this lane.
2 Strength Blighted Alit Creature (Reptile) 3 5 3 3Epic Epic At the start of your turn, Blighted Alit deals 2 damage to you.
1 Strength Cast Out Prophecy Action 3 2Rare Rare Prophecy
Unsummon a creature.
3 Endurance Companion Harbinger Creature (Nord) 3 3 3 2Rare Rare Beast Form: Give friendly Werewolves +1/+1.
2 Endurance Grim Shield-Brother Creature (Nord) 3 2 3 1Common Common Beast Form: +1/+1 and Drain.
1 Endurance Hackwing Feather Item 3 3Epic Epic Regenerate
+1/+3
3 Strength Aela's Huntmate Creature (Nord) 4 3 3 2Rare Rare Beast Form: +1/+1 and draw a card.
2 Strength Corpselight Farmer Creature (Nord) 4 1 1 1Common Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
1 Endurance Cursed Spectre Prophecy Creature (Spirit) 4 2 2 1Common Common Prophecy
Summon: Silence another creature.
1 Endurance Lurking Mummy Prophecy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
1 Endurance Whiterun Protector Creature (Nord) 5 4 4 2Rare Rare Beast Form: +2/+2, Guard, and Regenerate.
1 Strength Child of Hircine Creature (Werewolf) 6 6 7 3Epic Epic Slay: May attack again this turn.
1 Endurance Night Predator Creature (Werewolf) 6 5 6 3Epic Epic Breakthrough, Regenerate
1 Strength Triumphant Jarl Creature (Nord) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, draw two cards.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Strength Fiery Imp Creature (Imp) 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
3 Strength Relentless Raider Creature (Nord) 1 2 1 4Legendary Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
1 Strength Sharpshooter Scout Prophecy Creature (Wood Elf) 1 1 1 1Common Common Prophecy
Summon: Deal 1 damage.
2 Strength Steel Scimitar Item 1 1Common Common +2/+2
3 Endurance Thornwell Terror Creature (Nord) 1 1 3 1Common Common Beast Form: +1/+1
3 Strength Afflicted Alit Creature (Reptile) 2 3 1 2Rare Rare Summon: Deal 2 damage to each player.
3 Strength Circle Initiate Prophecy Creature (Nord) 2 2 2 1Common Common Prophecy
Beast Form: +2/+1
2 Strength Silvenar Tracker Creature (Wood Elf) 2 3 1 2Rare Rare Summon: Gains Charge if there is a Wounded enemy creature in this lane.
3 Strength Blighted Alit Creature (Reptile) 3 5 3 3Epic Epic At the start of your turn, Blighted Alit deals 2 damage to you.
2 Strength Cast Out Prophecy Action 3 2Rare Rare Prophecy
Unsummon a creature.
3 Endurance Companion Harbinger Creature (Nord) 3 3 3 2Rare Rare Beast Form: Give friendly Werewolves +1/+1.
3 Endurance Grim Shield-Brother Creature (Nord) 3 2 3 1Common Common Beast Form: +1/+1 and Drain.
2 Strength Morkul Gatekeeper Prophecy Creature (Orc) 3 2 2 1Common Common Prophecy, Guard
Summon: Give a creature +2/+0.
2 Strength Stone Throw Action 3 1Common Common Destroy an enemy creature if you have a creature with higher power.
3 Strength Aela's Huntmate Creature (Nord) 4 3 3 2Rare Rare Beast Form: +1/+1 and draw a card.
1 Strength Burn and Pillage Action 5 3Epic Epic Deal 1 damage to all enemy creatures in a lane for each destroyed enemy rune.
2 Endurance Lurking Mummy Prophecy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
2 Endurance Whiterun Protector Creature (Nord) 5 4 4 2Rare Rare Beast Form: +2/+2, Guard, and Regenerate.
2 Strength Child of Hircine Creature (Werewolf) 6 6 7 3Epic Epic Slay: May attack again this turn.
2 Endurance Night Predator Creature (Werewolf) 6 5 6 3Epic Epic Breakthrough, Regenerate
2 Strength Triumphant Jarl Creature (Nord) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, draw two cards.
1 Strength Aela the Huntress Creature (Nord) 7 3 3 4Legendary Legendary Summon: Deal 1 damage.
Beast Form: +2/+2 and destroy a Wounded creature.
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