Legends:Change

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Change
Card Effect
First Appearance Dark Brotherhood
Card Appearance Creatures, Supports
Description When a creature Changes into another creature, it keeps its damage, items, and modifications.
Statistics Strength 1Endurance 2
This count includes unobtainable and untrained cards and cards that change during play.

Change is a card effect that can be found on Creatures and Supports in the Elder Scrolls Legends that first appeared in the Dark Brotherhood set. When a creature Changes into another creature, it keeps its damage, items, and modifications.
All cards with Change follow the same principle, first a certain condition needs to trigger, followed by the change into the described card. The condition can be anything like the start of your turn or summoning a certain card. Change is found in Strength and Endurance.

Similar effects[edit]

  • Beast Form: Beast Form is a modified Change effect where the trigger is destroying an enemy rune and the card will change into a Werewolf.
  • Transform: Cards that Transform change into different cards, but will lose all modifications and items.

Cards with Change[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Dawnfang Dawnfang Item Neutral Neutral 4 4Legendary Legendary +0/+3
At the end of your turn, if Dawnfang is in your hand, change it into Duskfang.
Slay: You gain 5 health.
Duskfang Duskfang Item Neutral Neutral 4 4Legendary Legendary +3/+0
At the end of your turn, if Duskfang is in your hand, change it into Dawnfang.
Pilfer: Draw a card.
Gardener's Harvest Gardener's Harvest Item Intelligence Intelligence 1 2Rare Rare +1/+1
At the end of your turn, if Gardener's Harvest is in your hand, it changes into a random item and keeps this ability.
Innkeeper Delphine Innkeeper Delphine Creature (Breton) Endurance Endurance 3 2 3 4Legendary Legendary After you play a Dragon or Shout, Innkeeper Delphine changes into Grandmaster Delphine.
Little Girl Little Girl Creature (Vampire) Endurance Endurance 4 0 2 2Rare Rare At the start of your turn, Little Girl changes into a 5/5 Ageless Vampire with Drain.
Skyforge Skyforge Support Strength Strength 3 4Legendary Legendary Uses: 3
Activate: Equip a friendly creature with a Steel Dagger.
If Skyforge has equipped 3 daggers, it changes into Underforge.
Unstable Madman Unstable Madman Creature (Nord) Strength Strength 3 2 2 2Rare Rare At the end of your turn, Unstable Madman gains +1/+1. Then, if he has 5 or more power, change him into Unstoppable Berserker.

Notes[edit]

  • Change is not capitalized or bold like other card effects when used in the card text.
  • Change does not have any visual indicator. This can make it hard to keep track of and the card can unexpectedly change.