User:RobinHood70/Bet

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Notes[edit]

Using the current formulae, both Health and Magicka calculations were off by one or two points in several places (highlighted in red). (Note that if you round differently, you get errors in different places, but errors occur either way...I've followed the apparent standard of Health rounds to nearest, Magicka rounds down.) Doing some investigation in the CS and in-game, I've come up with the following:

  • The results for Gilen's Health would seem to suggest that rounding off to the nearest integer only occurs as the final step and that our base numbers should therefore not be rounded. Instead of showing 43 + ..., we should show 42.5 + ....
  • For Magicka, calculations suggest that unlike Health, the Intelligence is auto-calc'd first, then a multiplier of 2.5 is applied, so:
New Formula: 2.5 * Round(BaseInt + IntFactor * (PC±x)), where IntFactor = 0.8 * # of Intelligence-based Class Skills + 0.6. Round() means round to the nearest integer. The final result should be rounded down (again, unlike Health). As you will see in the tables below, this formula produces exactly the same results as seen in-game and in the Construction Set.
  • Interestingly, the racial Magicka bonus and any Ability bonuses aren't added to a character until you're near them. All values below were taken without the bonuses added, however the formulae all reflect the values correctly.

Langley (C102)[edit]

Health: 45 + (6+2.2)×(PC+9), PC=1-16
Magicka: 100 + 1.5×(PC+9) (max=250)
New Mag. Formula: 2.5 * Round(40 + 0.6×(PC+9))
  • Added this one as an example of where I do not match the existing health formula. In this case, my version is correct, however more in-game checking of discrepancies is needed to be sure of any other cases.

Gilen Norvalo (1E073)[edit]

Health: 43 + (5+1.8)×(PC-1), PC=5-28
Magicka: 100 + 3.5×(PC-1) (max=250)
New Mag. Formula: 2.5 * Round(40 + 1.4×(PC-1))
Level Health Magicka
Base
Rounded
Base
Unrounded
CS SDT 9 Old
Formula
New
Formula
CS SDT 9
5 70 70 70 70 114 115 115 115
6 77 77 76 76 117 117 117 117
7 84 83 83 83 121 120 120 120
8 91 90 90 90 124 125 125 125
9 97 97 97 97 128 127 127 127
10 104 104 104 104 131 132 132 132

Havilstein Hoar-Blood (188F44)[edit]

Health: 50 + (4+1)×(PC+19), PC=1-16
Magicka: 88 + 3.5×(PC+19) (max=250)
New Mag. Formula: 2.5 * Round(35 + 1.4×(PC+19))
Level Health Magicka
Formula CS SDT 9 Old, Base
Unrounded
Old, Base
Rounded
New
Formula
CS SDT 9
5 170 170 170 171 172 172 172 172
6 175 175 175 175 175 175 175 175
7 180 180 180 178 179 177 177 177
8 185 185 185 182 182 182 182 182
9 190 190 190 185 186 185 185 185
10 195 195 195 189 189 190 190 190

Mankar Camoran (3392D)[edit]

Health: 35 + (3+0.6)×(PC+9), PC=1-91
Magicka: 338 + 7.5×(PC+9) (max=450)
New Mag. Formula: 200 + 2.5 * Round(55 + 3×(PC+9))
Level Health Magicka
Formula CS SDT 9 Old, Base
Unrounded
Old, Base
Rounded
New
Formula
CS SDT 9
5 85 85 85 242 243 242 242 242
6 89 89 89 250 250 250 250 250
7 93 93 93 250 250 250 250 250
8 96 96 96 250 250 250 250 250
9 100 100 100 250 250 250 250 250
10 103 103 103 250 250 250 250 250

Mannimarco (16488)[edit]

Health: 135 + (3+1)×(PC+6), PC=1-44
Magicka: 238 + 3.5×(PC+6) (max=350)
New Mag. Formula: 100 + 2.5 * Round(55 + 1.4×(PC+6))
Level Health Magicka
Formula CS SDT 9 Old, Base
Unrounded
Old, Base
Rounded
New
Formula
CS SDT 9
5 79 79 79 176 176 175 175 175
6 83 83 83 179 180 180 180 180
7 87 87 87 183 183 182 182 182
8 91 91 91 186 187 187 187 187
9 95 95 95 190 190 190 190 190
10 99 99 99 193 194 192 192 192

S'drassa's Sandbox[edit]

Argonian[edit]

Health: 88 + (4+2.2)×(PC-1), PC=5-26
Magicka: 175 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(50 + 0.6×(PC-1))

Breton[edit]

Health: 85 + (3+1)×(PC-1), PC=5-43
Magicka: 225 + 3.5×(PC-1) (max=350)
New Mag. Formula: 100 + 2.5 * Round(50 + 1.4×(PC-1))

Dunmer[edit]

Health: 90 + (5+1)×(PC-1), PC=5-43
Magicka: 150 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(40 + 0.6×(PC-1))

Altmer[edit]

Health: 80 + (3+1)×(PC-1), PC=5-51
Magicka: 288 + 3.5×(PC-1) (max=400)
New Mag. Formula: 150 + 2.5 * Round(55 + 1.4×(PC-1))

Imperial[edit]

Health: 93 + (4+1.8)×(PC-1), PC=5-26
Magicka: 163 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(45 + 0.6×(PC-1))

Khajiit[edit]

Health: 88 + (5+1.4)×(PC-1), PC=5-40
Magicka: 150 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(40 + 0.6×(PC-1))

Nord[edit]

Health: 100 + (6+2.6)×(PC-1), PC=5-19
Magicka: 125 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(30 + 0.6×(PC-1))

Orc[edit]

Health: 103 + (6+2.6)×(PC-1), PC=5-16
Magicka: 150 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(40 + 0.6×(PC-1))

Redguard[edit]

Health: 100 + (5+1.8)×(PC-1), PC=5-23
Magicka: 125 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(30 + 0.6×(PC-1))

Bosmer[edit]

Health: 85 + (5+1)×(PC-1), PC=5-51
Magicka: 150 + 1.5×(PC-1) (max=300)
New Mag. Formula: 50 + 2.5 * Round(40 + 0.6×(PC-1))