Skyrim Mod:Mods

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Mods, short for modifications or modules, are user-made Creations for The Elder Scrolls V: Skyrim. They may add new content, change existing features/mechanics, fix bugs, add cheats, and more.

What Goes Here[edit]

  • Content-Focus: The main focus of mod documentation should be on the content that it adds to the game. If there's not much content, there's not much to write about!
    • This does not exclude "small" mods.
    • The focus is on the content, not the delivery of the content, so download and installation instructions are not required. External links to distribution sites such as Bethesda, Steam Workshop and Nexus Mods can be used to direct the user to that information.
  • Completing Articles: For any given mod, there is likely to be significantly smaller userbase compared to an official release. In order to avoid pages being left as stubs indefinitely, try to collaborate with other editors who may be interested in documenting the same mod.
    • Practical documentation that will help the reader complete the content (e.g. walkthroughs of quests, locations and major characters) is more important than complete documentation of every aspect of the mod (e.g. transcripts of all books and dialogue).
  • Informing, not Endorsing: The aim of the wiki is to provide information for fans and players. The inclusion of a mod here is for informative purposes only, and should not be seen as an endorsement of that mod.
  • Open Documentation Style: Mod documentation should not be treated any different from documentation of official content as set out in the Style Guide. Effectively, modspaces should be treated in the same way as gamespaces.

For all policies and guidelines on documenting mods, see UESPWiki:Mod.

Lists[edit]

Specific Mods[edit]

  • Beyond Skyrim — A massive multi-team mod project to complete the majority of Tamriel and several other lands
  • SKSE — A third-party utility which greatly extends the capabilities of Skyrim's scripting virtual machine, and a prerequisite to many other mods. Note that this does not work with the Microsoft Store or Gamepass of Skyrim
  • Skyblivion — Oblivion recreated to modern standards in the Skyrim Special Edition engine
  • Skywind — Morrowind recreated to modern standards in the Skyrim Special Edition engine
  • Unofficial Skyrim Patch — Major mod started by Quarn and Kivan that fixes numerous bugs

Officially Monetized Mods[edit]

Bethesda has at various points offered mod creators a platform to sell Skyrim mods via official channels:

  • Paid Mods — An attempt to introduce paid mods for Skyrim via Steam in April 2015
  • Verified Creator Program — Paid mods available via the in-game Creations menu for Skyrim Special Edition since December 2023

Other Mods[edit]

See Also[edit]

  • Modification — Information about installation and management of player-created mods
  • Modding — Technical information about creating your own mods for Skyrim
  • MOD-Skyrim Subforum — A place on the UESP forums for discussions and questions about the CK and mods for Skyrim