|
Telekinesis |
|
School |
Alteration |
Difficulty |
Adept |
Type |
Defensive |
Casting |
Concentration |
Delivery |
Self |
Equip |
Either Hand |
Spell ID |
0001a4cc |
Editor ID |
Telekinesis |
Base Cost |
170/s |
Charge Time |
0 |
Duration |
0 |
Range |
(?) |
Magnitude |
1 |
Area |
0 |
Tome ID |
000a26e5 |
Tome Value |
326 |
Found |
|
Appears in random loot at level |
23+ |
Purchase from (Alteration lvl 40+) |
|
- Can pull an object to you from a distance. Add it to your inventory or throw it.
Telekinesis is an adept level Alteration spell that allows the caster to pick up, drop, and throw items from a distance. When the spell wears off, any item that is being manipulated by the effect will fall to the ground. Thieves may find the spell useful for taking items from far away.
Effects[edit]
- Thrown objects can damage NPCs enough to cause them to become hostile, but it doesn't do enough damage to be applicable in combat.
- Only one item can be controlled at a time, unless you have the dual casting perk for the Alteration skill tree, in which case 3-4 objects may be controlled at once.
- There are no guaranteed tomes for telekinesis in the standard game, although one is added by Dawnguard and another by Dragonborn (see infobox). In the standard game, the best place to obtain it is in Labyrinthian—accessible by doing the quest The Staff of Magnus—in a random drop where it has a 25% chance of appearing.
- When you run out of magicka, anything that you had been holding via the spell will instantly be tossed with force and a sound effect similar to the three-word version of the Unrelenting Force shout. If you have low magicka when casting the spell, the item(s) will instead fall to the ground if they don't reach you first (the "take/steal [item]" option doesn't appear).
- The spell will allow you to see types of items, their weight, and their value from distances normally impossible, such as across a room (when normally you have to be within a few feet to roll the crosshair over it for the item description) by pointing the crosshair in its direction. You do not have to be casting Telekinesis in order for this to work; merely having it equipped is sufficient.