Skyrim:Bandit (dead)

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This article is about bandit corpses. For living bandits, see Bandit. For other uses, see Bandit (disambiguation).

These bandits are deceased NPCs found in a variety of locations in Skyrim, particularly in caves and in the wilderness. Their races and inventories will vary, but all are dead and are found in fixed locations.

Breton Female[edit]

Bandit
Race Breton Gender Female
Level 1 Class Bandit Wizard
RefID N/A BaseID 000328E0
Other Information
Health 0 (Dead) Magicka 100
Respawns Yes
Ilinalta's Deluge

These bandits are all female Breton wizards.

They wear fur armor while their footwear is randomly determined. There is always a 50% chance of a pair of fur shoes and a 50% chance of leveled footwear; from level 1-5 they can be hide boots, from level 6-18 they can be leather boots, and from level 19 it can be scaled boots. They carry a random staff, an iron dagger, some random loot, some gold, and either a potion of health or magicka.

Despite their condition, they also know a variety of spells, specifically Lesser Ward, Healing, Oakflesh, magicka recovery, and three Destruction spells, specifically Flames, Frostbite, and Sparks.

They can be found in the following locations:


Must not have completed either the Imperials or Stormcloaks related civil war quests.
You can only access this location by initiating the related quest.

Breton Male[edit]

Bandit
Race Breton Gender Male
Level 1 Class Bandit Wizard
RefID N/A BaseID 000328DF
Other Information
Health 0 (Dead) Magicka 100
Respawns Yes
Gloomreach Cavern

These bandits are all male Breton bandit wizards.

They wear fur armor while their footwear is randomly determined. There is always a 50% chance of a pair of fur shoes and a 50% chance of leveled footwear; from level 1-5 it can be hide boots, from level 6-18 it can be leather boots, and from level 19 it can be scaled boots. They carry two potions, an iron dagger, and have a 25% chance of carrying a lockpick and a bit of gold.

Despite their condition they also know a variety of spells, specifically Lesser Ward, Healing, Oakflesh, magicka recovery, and three Destruction spells, specifically Flames, Frostbite, and Sparks.

They can be found in the following locations:


^*You can only access this location by initiating the related quest.

Dunmer Female[edit]

Bandit
Race Dark Elf Gender Female
Level 1 Class Bandit Wizard
RefID N/A BaseID 000328DD
Other Information
Health 0 (Dead) Magicka 100
Respawns Yes
Liar's Retreat

These bandits are all female Dunmer bandit wizards.

They wear fur armor with randomly determined footwear. There is always a 50% chance it will be a pair of fur shoes and a 50% chance of leveled footwear; from level 1-5 it can be hide boots, from level 6-18 it can be leather boots, and from level 19 it can be scaled boots. They carry an iron dagger, one or two leveled potions, and a bit of gold.

Despite their condition they also know a variety of spells, specifically Lesser Ward, Healing, Oakflesh, magicka recovery, and three Destruction spells, specifically Flames, Frostbite, and Sparks.

They can be found in the following locations:


You can only access this location by initiating the related quest.

Dunmer Male[edit]

Bandit
Race Dark Elf Gender Male
Level 1 Class Bandit Wizard
RefID N/A BaseID 000328DE
Other Information
Health 0 (Dead) Magicka 100
Respawns Yes
Volskygge Passages

These bandits are all male Dunmer bandit wizards.

They wear fur armor with randomly determined footwear. There is always a 50% chance it will be a pair of fur shoes and a 50% chance of leveled footwear; from level 1-5 it can be hide boots, from level 6-18 it can be leather boots, and from level 19 it can be scaled boots. They carry an iron dagger, a random staff, one or two potions, and a slim chance of some random loot such as lockpicks, food, and jewelry.

Despite their condition they also know a variety of spells, specifically Lesser Ward, Healing, Oakflesh, magicka recovery, and three Destruction spells, specifically Flames, Frostbite, and Sparks.

They can be found in the following locations:


^*You can only access this location during the related quest.

Imperial Female[edit]

Bandit
Race Imperial Gender Female
Level 1 Class Bandit
RefID N/A BaseID 0001A766
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Tolvald's Cave

These bandits are all female Imperial bandits.

They wear a randomly determined set of light armor; at all levels, there is always a 50% chance they will wear fur shoes and a set of fur armor, while the other 50% can differ for both shoes and armor; at level 1-5 it can be hide boots and/or hide armor, at level 6-18, it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5, there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of them carrying a leveled shield, up to elven quality at level 12.

The carry an amount of gold and either a mace, a sword, or a war axe, all of them leveled to elven quality at level 22. Additionally, they will carry three potions and some random loot such as lockpicks and gems.

They can be found in the following locations:


^*You can only access this location by initiating the related quest.

Imperial Male[edit]

Bandit
Race Imperial Gender Male
Level 1 Class Bandit
RefID N/A BaseID 0001A765
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Snapleg Cave

These bandits are all male Imperial bandits.

They wear leveled heavy armor; up to level 6 they will wear iron armor or banded iron armor, and iron boots. Up to level 18 they wear steel armor, and steel cuffed boots or steel shin boots. From level 18 onward, they wear steel plate armor and steel plate boots. Additionally, there is a 50% chance they will wear gauntlets and/or a helmet, also leveled; up to level 6 they can be iron gauntlets and/or an iron helmet. Up to level 18, there are two variations of each item, specifically steel Nordic gauntlets or steel imperial gauntlets for the hands, and a steel helmet or a steel horned helmet. From level 18 onward, they can wear steel plate gauntlets and/or a steel plate helmet.

Their weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. They always carry three health potions and some random loot. They also have a slim chance of carrying a lockpick and/or some gold.

They can be found in the following locations:

Bandit
(RefID: 000E166A)
Race Imperial Gender Male
Level 1 Class Bandit
RefID 000E166A BaseID 000E166B
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
White River Watch

This bandit is also a male Imperial bandit, with the same statistics and inventory as the other Imperials, but with a different ID.

Nord Female[edit]

Bandit
Race Nord Gender Female
Level 1 Class Bandit
RefID N/A BaseID 000328D6
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Haemar's Shame

These bandits are all female Nord bandits.

They wear a randomly determined set of light armor; at all levels, there is always a 50% chance they will wear fur shoes and a set of fur armor, while the other 50% can differ for both shoes and armor; at level 1-5 it can be hide boots and/or studded armor, at level 6-18, it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19, it can be scaled bracers. Lastly, there is a 20% chance of them carrying a leveled shield, up to elven quality at level 12.

Their weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. They always carry three potions, some random loot, and a bit of gold.

They can be found in the following locations:

Nord Male[edit]

Bandit
Race Nord Gender Male
Level 1 Class Bandit
RefID N/A BaseID 000328D5
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Ustengrav

These bandits are all male Nord bandits.

They wear randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally,they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of them carrying a leveled shield, up to elven quality at level 12.

Their weapon of choice is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. They also carry a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

They can be found in the following locations:


These bodies are only enabled during the related quest.

Orc Male[edit]

Bandit
Race Orc Gender Male
Level 1 Class Bandit
RefID N/A BaseID 000328D7
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Mzinchaleft Depths

These bandits are all male Orc bandits.

They wear a randomly determined set of light armor; at all levels, there is always a 50% chance they will wear a pair of fur shoes and a set of fur armor, while the other 50% can differ for both shoes and armor; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. They also carry a leveled light shield, up to elven quality at level 15 and have a 50% chance of wearing a set of leveled bracers, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers.

Their weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. They carry a bit of random loot, food and drink, and some gold.

They can be found in the following locations:

You can only access this location by initiating the related quest.
You can only access this location by initiating the related quest.

Redguard Female[edit]

Bandit
Race Redguard Gender Female
Level 1 Class Bandit
RefID N/A BaseID 000328D4
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Wolfskull Cave

These bandits are all female Redguard bandits.

They wear randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally,they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of them carrying a leveled shield, up to elven quality at level 12.

Their weapon of choice is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. They also carry a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

They can be found in the following locations:

  • One inside Fort Snowhawk Prison, in a cell.
  • In Sightless Pit, at the bottom of the first pit north of the bandit camp.
  • In the center of the wolf arena in the Bloodlet Throne, along with two other dead bandits.
  • On the eastern side of the waterfall, near the fallen tree acting as a bridge across the river. (map)
  • Overhead of the entrance leading into Wolfskull Cave. (map)

Redguard Male[edit]

Bandit
Race Redguard Gender Male
Level 1 Class Bandit
RefID N/A BaseID 00032860
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Lost Knife Hideout

These bandits are all male Redguard bandits.

They wear randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of them carrying a leveled shield, up to elven quality at level 12.

Their weapon of choice is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. They also carry a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

They can be found in the following locations:


^*Must not have completed either the Imperials or Stormcloaks related civil war quests.

Bosmer Female[edit]

Bandit
Race Wood Elf Gender Female
Level 1 Class Bandit Archer
RefID N/A BaseID 000328DC
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Silverdrift Lair

These bandits are all female Bosmer bandit archers.

They wear randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally,they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 onward, it can be scaled bracers.

They carry a leveled bow; from level 1-3 it will be either a long bow or a hunting bow, from level 4, it will be an Imperial bow, from level 10 it will be an Orcish bow, from level 15 it will be a Dwarven bow, and from level 20 onward, it will be an elven bow. The twenty arrows are leveled as well and follow the leveling of the bows. Additionally, they will carry six arrows of the highest possible quality and a dagger leveled to elven quality at level 20. They also carry a bit of random loot and some gold.

They can be found in the following locations:

Bosmer Male[edit]

Bandit
Race Wood Elf Gender Male
Level 1 Class Bandit Archer
RefID N/A BaseID 000328DB
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Honeystrand Cave

These bandits are all male Bosmer bandit archers.

They wear randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally,they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 onward, it can be scaled bracers.

They carry a leveled bow; from level 1-3 it will be either a long bow or a hunting bow, from level 4, it will be an Imperial bow, from level 10 it will be an Orcish bow, from level 15 it will be a Dwarven bow, and from level 20 onward, it will be an elven bow. The twenty arrows are leveled as well and follow the leveling of the bows. Additionally, they will carry six arrows of the highest possible quality and a dagger leveled to elven quality at level 20. They also carry a bit of random loot and some gold.

They can be found in the following locations:

  • One can be found within Honeystrand Cave, located in the center of the cave itself and with several leveled bears nearby.
  • One can be found within Liar's Retreat, located behind a turned over table in the dining area.
  • One can be found within Duskglow Crevice, located within the third chamber and with a leveled chaurus nearby.

LvlBanditMeleeCommonerF[edit]

Bandit
(RefID: 000A1F1B)
Race Imperial Gender Female
Level Radiant Class Bandit
RefID 000A1F1B BaseID 0001AEF1
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Shriekwind Bastion

This bandit is a female Imperial bandit who can be found within Shriekwind Bastion on top of a ceiling spike trap, which can be activated by pulling a nearby pull chain. This bandit can also be reanimated by a nearby vampire.

She wears a randomly determined set of light armor; at all levels, there is always a 50% chance she will wear fur shoes and a set of fur armor, while the other 50% can differ for both shoes and armor; at level 1-5 it can be hide boots and/or studded armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, she has a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of her carrying a leveled shield, up to elven quality at level 12.

Her weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. She always carries some random loot and a bit of gold.

LvlBanditMissile[edit]

Bandit
(RefID: 000FDC3F)
Race Radiant Gender Radiant
Level Radiant Class Bandit Archer
RefID 000FDC3F BaseID 0001E79E
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Ilinalta's Deep

This bandit is a bandit archer whose race and gender are radiant. She can be found deep within Ilinalta's Deep, usually reanimated by a master necromancer nearby.

She wears a randomly determined set of light armor; at all levels, there is always a 50% chance she will wear fur shoes and a set of fur armor, while the other 50% can differ for both shoes and armor; at level 1-5 it can be hide boots and/or studded armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, she has a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of her carrying a leveled shield, up to elven quality at level 12.

Her weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. She always carries some random loot and a bit of gold.

EncBandit01Melee1HNordM[edit]

Bandit
(RefID: 000AA4DD)
Race Nord Gender Male
Level 1 Class Bandit
RefID 000AA4DD BaseID 0001BCD8
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Liar's Retreat

This bandit is a male Nord bandit who can be found in front of the bar in the dining area of Liar's Retreat. He also has a different ID than his regular Nord counterparts.

He wears a randomly determined set of light armor; at all levels, there is always a 50% chance he will wear fur shoes and a set of fur armor, while the other 50% can differ for both shoes and armor; at level 1-5 it can be hide boots and/or studded armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, he has a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of him carrying a leveled shield, up to elven quality at level 12.

His weapon is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. He always carries some random loot and a bit of gold.

EncBandit01Melee1HOrcM[edit]

Bandit
Race Orc Gender Male
Level 1 Class Bandit
RefID N/A BaseID 00039CFD
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Fallowstone Cave

These bandits are both male Orc bandits. They have different IDs than their regular Orc counterparts.

They wear randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally,they have a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of them carrying a leveled shield, up to elven quality at level 12.

Their weapon of choice is random and leveled as well (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. He also carries a bit of random loot, food and drink, with a slim chance of a lockpick and/or some gold.

They can be found in the following locations:

  • One can be found within the bandit sanctuary at Pinewatch, located underneath a makeshift bridge overhead in the second chamber.
  • One can be found within Fallowstone Cave, located underneath a small alcove in the second chamber alongside a leveled shield and an enchanted iron war axe.


EncBandit01MissileWoodElfM[edit]

Bandit
(RefID: 00070ECE)
Race Wood Elf Gender Male
Level 1 Class Bandit Archer
RefID 00070ECE BaseID 00039D66
Other Information
Health 0 (Dead) Magicka 25
Respawns Yes
Liar's Retreat

This bandit is a male Bosmer bandit archer found in between two beds in one of the western rooms of Liar's Retreat.

He wears randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, he has a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 onward, it can be scaled bracers.

He wields a leveled bow; from level 1-3 it will be either a long bow or a hunting bow, from level 4, it will be an Imperial bow, from level 10 it will be an Orcish bow, from level 15 it will be a Dwarven bow, and from level 20 onward, it will be an elven bow. The twenty arrows are leveled as well and follow the leveling of the bows. Additionally, he will carry six arrows of the highest possible quality and a dagger leveled to elven quality at level 20. He also carries a bit of random loot and some gold.

dunLiarsRetreatWenchCorpse[edit]

Bandit
(RefID: 000AA4DE)
Race Breton Gender Female
Level 1 Class Bandit Wizard
RefID 000AA4DE BaseID 000D80B4
Other Information
Health 0 (Dead) Magicka 100
Respawns Yes
Liar's Retreat

This bandit is a female Breton bandit wizard who can be found dead behind the counter in the dining area of Liar's Retreat.

She wears a set of tavern clothes and a pair of boots. She carries an iron dagger, and has a slim chance of carrying a lockpick and/or some gold. Despite her condition, she also knows a few spells, specifically Lesser Ward, Healing, Oakflesh, and the three standard Destruction spells, Flames, Frostbite, and Sparks.