Online:The Ghosts of Westtry

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written


Retrace a dead woman's steps to discover the secret of a cursed town.
Zone: Glenumbra
Objective: Westtry — Remove the curse of Westtry.
Quest Giver: Leon Milielle
Location(s): Westtry
Next Quest: Memento Mori
Reward: Average Leveled Gold
XP Gain: Standard Experience XP
ID: 3019
Light the signal fire
The town of Westtry is cursed, haunted by the spirits of its inhabitants and the raiders who slaughtered them. The spirit of Leon Milielle, Westtry's priest, asked me to lift the curse.


Quick Walkthrough[edit]

  1. Talk to Leon Milielle.
  2. Find a keepsake of Rosalind.
  3. Light the signal fire on the island east of the town.
  4. Speak to Edgard at the inn.
  5. Gather hawthorn berries for the poultices.
  6. Talk to Apothecary Muriel then help out the injured soldiers.
  7. Talk to Lieutenant Marlene.
  8. Go to Leon and Rosalind's house to watch the scene.
  9. Talk to Leon.

Detailed Walkthrough[edit]

Bugs[edit]

  • After accepting the quest, the poultice can only be used on the injured militia soldier outside the alchemist's shop. Other Injured Westtry Miltia npc's do not show the Use option for the poultice. Options are to abandon the quest and accept it again, or simply wait for the one militia soldier to respawn every few seconds. ?
  • Rosalind fails to play her animation and dialogue when healing the last militia guard. ?

Gallery[edit]

Rosalind hears Leon praying

Quest Stages[edit]

The Ghosts of Westtry
Finishes Quest Journal Entry
Objective: Talk to Leon Milielle
Objective: Collect a Keepsake of Rosalind
Objective: Activate the Signal Fire
Objective: Talk to Edgard the Innkeeper
Objective: Collect Hawthorn Berries
Objective: Talk to Apothecary Muriel
Objective: Use Poultices on Injured Guards
Objective: Talk to Lieutenant Marlene
Objective: Go to Rosalind and Leon's Home
Objective: Listen to Rosalind and Leon's Discussion
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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