- Reach I: Increases the range of long-range abilities by 2 meters while near a keep or outpost. Any ability with a range greater than 28 meters is affected.
- Reach II: Increases the range of long-range abilities by 5 meters while near a keep or outpost. Any ability with a range greater than 28 meters is affected.
Reach increases the range of your distant attacks while near a keep in Cyrodiil.
Patch Notes[edit]
- Reach I: Fixed an issue where Reach I was granting slightly more range than was intended. Rank II remains unchanged.
- This skill now properly applies only in areas of Keeps, Resources, Outposts, Districts and Scroll Temples.
- This ability now only affects abilities that have a 28 meter range or more, previously 15 meters.