Online:Minotaur
This article is about the creature. For the polymorph, see Minotaur (polymorph).
Minotaur (lore page) |
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Location | Garlas Malatar, Gold Coast Tomb of the Serpents Near the South Guard Ruins Wayshrine, Western Plains The Reach Undertow Cavern, Zenithar's Abbey Near and inside Silorn, West Weald |
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Species | Minotaur | ||
Health | 108,669 | Difficulty | |
Reaction | Hostile |
Minotaurs are a race of bull-like humanoids found on the Gold Coast and in Northern Elsweyr. They tend to congregate at ancient First Era ruins. Although usually considered to be nothing more than beasts, minotaurs possess rudimentary equipment and some shamans have the ability to use magic. Minotaurs have a chance to drop Oxblood Fungus Spores.
In Horns of the Reach, Minotaurs have allied with Reachmen to attack the people of Falkreath. In Northern Elsweyr, Minotaurs can often be seen clashing with gryphons.
For more information, see the main lore article.
Related Quests[edit]
- The Crystal Tower: Ascend the Crystal Tower and put an end to Nocturnal's machinations.
- Legend of the Man-Bull: Defeat the twin Minotaurs Bhrum and Koska, and retrieve the heirlooms unearthed by the unlucky scholars.
- Looming Shadows: Recover ancient relics found in the ruins of Fort Faleria.
- The Lunacy of Two Moons: Investigate the madness infecting a Khajiit temple.
- Paths of Chaos: Investigate disturbances across West Weald caused by Ithelia's return.
- Thick as Thieves: Help a thief with a heist.
- Vateshran's Rites: Partake in a local clan's rite of passage.
Skills and Abilities[edit]
As elite creatures, minotaurs are immune to all crowd control effects.
- Chop
- A basic melee attack that deals moderate physical damage.
- Cleave
- A melee attack that deals moderate physical damage and staggers the target. Blocking negates the stagger.
- Clobber
- The minotaur performs a strong overhead swing with its cleaver, dealing high physical damage and stunning its target. This can be blocked to stagger the minotaur and prevent the stun.
- Flying Leap
- If the target is far away, the minotaur throws its cleaver at them and leaps over to pick it up, indicated by a red circle, dealing moderate physical damage.
- Ram
- The minotaur charges forward, indicated by a red circle around them, dealing high physical damage and knocking down targets. Blocking negates the knockdown.
- Elemental Weapon
- The minotaur slams its weapon on the ground, heating it up and making it glow. This buff lasts for about 30 seconds.
- Elemental Pool
- When Elemental Weapon is active, all attacks done will leave behind a pool of fire, indicated by a red circle, dealing continuous low flame damage.
- Flame Cross
- When Elemental Weapon is active, the minotaur gain an ability where it swings its flaming cleaver across the ground, sending three flaming swirls forward close together, indicated by red circles, dealing moderate flame damage each and staggering.
Unique Minotaurs[edit]
- Attendant of Flame, a blood-forged minotaur found with Gherig Bullblood in Bloodroot Forge
- Bhrum and Koska, two minotaurs forming the group boss of Shardius's Excavation
- Blood-Hunter Hranach, a minotaur found west of Lost Valley Redoubt
- Bloodwater, a friendly minotaur found in Dreadsail Reef
- Cud, Khasda's chief enforcer found with him in Meirvale Keep
- Domihaus the Bloody-Horned, the final boss in Falkreath Hold
- Druvaakh the Smasher, the delve boss of Undertow Cavern
- Galchobhar, the second boss in Bloodroot Forge
- Galrok the Burning, one of the champions in Silorn
- Galrus Grimhorn, the retired champion of Hammerdeath Arena
- Gloam Minotaur, a shadowy minotaur summoned within the Crystal Tower
- Gornikaus Oxtooth, the delve boss of the Tomb of the Serpents
- Kinras Ironeye, the first boss in Black Drake Villa
- Limenauruus, the group boss of Tribune's Folly
- Mad Anchorite, an imp found in the Skooma Cat's Cloister that transforms into a minotaur during combat
- Orsuul Tombhoof, a minotaur found in the Elenglynn ruins
- Praeconicus, a minotaur found in Zenithar's Abbey
- Rahdgarak, the final boss of Hunter's Grotto
- Tragan, Minruk, Xurnax and Zadrak, four minotaurs forming a wandering warband found in West Weald
- Viikor Brazen Hoof, the group event boss in Silorn
- Void Firehorn, a mini-boss involved in Maebroogha the Void Lich's fight in the Champion's Circle
Variants[edit]
- Dreadhorn Earthbinders, Dreadhorn Tramplers, and Dreadhorn Wallbreakers, minotaurs found in Falkreath Hold
- Dreadhorn Earthgorers and Dreadhorn Firehides, minotaurs found in Bloodroot Forge
- Ironeye Firebrands and Ironeye Marauders, minotaurs found in Black Drake Villa
- Minotaur Mage
- Minotaur Shamans, magic-using minotaurs found throughout Tamriel
Generic Minotaurs[edit]
Generic, unnamed minotaurs can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These minotaurs have varying stats, namely health. Below is a list of minotaurs, categorized by location, difficulty and health.
Zone / Dungeon | Specific Location | Difficulty | Health |
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Knightsgrave | Just outside the location/Throughout most of the inside | 108,669 | |
Chamber of the Enduring Flame | 66,900 | ||
Illumination Academy | Illumination Academy Stacks | 76,100 | |
Northern Elsweyr, Cicatrice, Scar's Edge | Warrior minotaurs | 108,669 | |
Shaman minotaurs | 103,500 |
Notes[edit]
- Minotaurs were first added to the game with Update 10, with the Dark Brotherhood DLC.
- Minotaur Shamans found in various locations such as Knightsgrave and throughout Northern Elsweyr are simply called "Minotaur" and have the same health as the warriors instead of their usually slightly weaker health.
- A minotaur polymorph is available for players to wear, allowing them to take on the form of a minotaur.
- Minotaurs in the Illumination Academy Stacks appear as projections.