Online:A Night to Forget

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written


Help a would-be apprentice recover his research items.
Zone: Reaper's March
Quest Giver: Rollin
Location(s): Rawl'kha, Weeping Wind Cave
Reward: High Leveled Gold
A Night to Forget
I ran into a very hung-over mage in Rawl'kha. He had too much to drink, lost several magical relics, and now fears he'll never gain an apprenticeship to Telenger the Artificer.


Quick Walkthrough[edit]

  1. Talk to Duzal-ja in The Waxing Crescent.
  2. Reclaim the piece of quartz.
  3. Talk to Darius Cornelius at the Mages Guild.
  4. Capture the escaped wisps and reclaim the urn.
  5. Talk to Khuzi at the March Bazaar.
  6. Find Atrius Axilla.
  7. Search for the necklace in Weeping Wind Cave.
  8. Return to Rollin in Rawl'kha, or find Meldil.

Detailed Walkthrough[edit]

Notes[edit]

  • The title of this quest is reminiscent of a similar quest in The Elder Scrolls V: Skyrim; A Night To Remember. In that quest, you are tasked with remembering a drunken night and retrieve a number of varied objects.
    • While A Night To Remember revolved around the daedric prince, Sanguine, this one does not involve the prince of revelry. However, the main character, Rollin invokes Sanguine's name at the start of the quest.
  • While Duzal-ja asks you to fetch his order of meat pies from Shasirba, she only gives you one in your quest items. Duzal-ja will still speak as if you have more than one when you come back to him.
  • Darius Cornelius won't exist in the city before starting the quest or reaching the related objective.


Quest Stages[edit]

A Night to Forget
Finishes Quest Journal Entry
Objective: Enter the Waxing Crescent Inn
Objective: Talk to Duzal-ja
Objective: Find Darius
Objective: Talk to Darius
Objective: Capture Wisps with the Crystal
Objective: Take the Urn
Objective: Find Khuzi
Objective: Talk to Khuzi
Objective: Talk to Atrius
Objective: Find Weeping Wind Cave
Objective: Find Claw Necklace
Objective: Talk to Rollin
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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