Oblivion talk:S'Krivva
Contents
- 1 Breaking into her house
- 2 Argonian Name
- 3 Chest outside her house
- 4 Her Inventory
- 5 Skirivva keeps acting like the lonely suitor lodge is her home.
- 6 skrivva wont talk
- 7 Semi-conflicting messages.
- 8 S'Krivva wont leave her house
- 9 Turning her on
- 10 Intracate!
- 11 Notes on the revamp
- 12 S'krivva Bugs
- 13 Stuck in wall!
- 14 S'Krivva or S'krivva?
Breaking into her house[edit]
I did this and she still talked to me, not mentioning anything about me breaking in- nor did I receive a bounty for doing so. Does breaking in actually cause something to happen on later down the line (ie- get kicked out of the guild)? — Unsigned comment by Andy (talk • contribs)
- At least once, I've had her attack me after I've broken into her house. All that means is you have to yield to her, though. -Dan 9410 17:19, 20 May 2008 (EDT)
Argonian Name[edit]
- (moved from the article)
S'krivva, bizzarely, is an Argonian sounding name, though there is no verification of this. Perhaps she was originally meant to be an Argonian?
It's not remotely Argonian. See this for a list of Khajiit names and here for a list of Argonian ones. –Rpeh•T•C•E• 00:49, 21 September 2008 (EDT)
Chest outside her house[edit]
there is chest oustside her house, i pickpocketed her key off her and it wont open does anyone know how to open it? — Unsigned comment by 24.206.243.89 (talk) at 20:28 on 15 February 2009
Her Inventory[edit]
1x silver dagger
Book: Thief of Virtue
S'krivva's key
15 Lockpicks
39 gold
Pewter Mug
11 steel arrows
Steel Bow
Burgundy Linen Shirt
Doeskin Shoes
Laced leather pants
MrINBN 18:22, 30 May 2009 (EDT)
Skirivva keeps acting like the lonely suitor lodge is her home.[edit]
I rented a room at the lodge in bravil and i found skirivva trapped inside. When i opened the door and went in she started following me around and started yelling. I'm sorry but its time for you to go please leave. And now she won't stop following me. She keeps on telling me to get out the lonely suitor lodge over and over again. — Unsigned comment by 69.179.245.191 (talk) at 02:09 on 12 August 2009
skrivva wont talk[edit]
i cant get skrivva yo give me anything even though the quest says to go to her — Unsigned comment by 70.176.12.170 (talk) at 00:08 on 18 February 2010
- you have to talk to her when shes eating lunch at the lonely suiter lodge or when she is in her house when the door is ulocked if it is locked then she wont talk to you--Thedrunknord 00:17, 18 February 2010 (UTC)
Semi-conflicting messages.[edit]
The essential tag says she is essential till The Ultimate Heist is completed, but the bug section says that she can be killed if you haven't started the quest line yet. Even though it is a bug shouldn't it be mentioned in the essential template (or whatever it is)? — Unsigned comment by Catmaniac66 (talk • contribs) on 1 March 2010
- You're right, the bug is actually wrong. There is nothing in the CS to prove that she becomes essential. She is essential since day one and only after The Ultimate Heist does she loses her essential status. Just to be sure I checked in-game with a fresh character and indeed she could not be killed. I'm removing the bug :) --SerCenKing Talk 21:36, 4 March 2010 (UTC)
S'Krivva wont leave her house[edit]
I cant get her to leave her house and i cant continue the thief guild quests. Is this a bug on the PS3? — Unsigned comment by 166.128.69.130 (talk) at 02:27 on June 26, 2011
- You don't need her to leave her house to finish the Thieves Guild. Anything you need you can go into her house to talk to her about. As long as it is during the day it is not trespassing. --DKong27 Talk Cont 15:08, 26 June 2011 (UTC)
Turning her on[edit]
I've strangely noticed that when you talk to her about bravil a creepy smile comes across her face along with her ears pointing up... is this a glitch or an easter egg or something out of the blue? — Unsigned comment by 67.182.46.50 (talk) at 02:57 on 13 July 2011
Intracate![edit]
Is it necessary that S'Krivva's quests have their own detailed section? To me it seems redundant as you put all the links to her quests in already. Adding descriptions about the quests just unnecessarily lengthens this long and intracate article.--Zar Pof 01:41, 14 July 2011 (UTC)
- Well, the quest links leads to the walkthroughs, so making the "related quests"-section is only natural. The "quest-related events"-sections are there for the real fans and completists, who wants to know (and experience) everything the game has to offer. That's basically why it is put at the very bottom of the page, underneath the links - you don't have to read it if you find it intracate, but eventually the quest pages will be redesigned as well, so everything works together in perfect harmony. --Krusty 06:10, 14 July 2011 (UTC)
Notes on the revamp[edit]
Just wanted to add this information to the talk before I forget:
- The two notes should probably be cross-checked in the CS for a better explanation, especially the missing greeting. I’m confident that the missing quest update causes the Misdirection dialogue to be MIA. Maybe they should be Bugs instead of notes?
- The very last line of dialogue on the page occurs in the game at the BEGINNING of Boots of Springheel Jak – this is probably another bug, but I just wanted to point out that it is no mistake.
--Krusty 19:08, 31 August 2011 (UTC)
S'krivva Bugs[edit]
Q: Is it a bug that you can use her as a Doyen right after joining the Guild?
- AIUI, no: doyens don't have rank requirements like fences
Q: Also, is it a bug that she offers Doyen services 24 hours a day until Ahdarji's Heirloom?
- Also no AIUI: doyens are supposed to be functional at any time (as long as you can reach them). If you're saying she doesn't offer them after that point, that's a bug; as is her never locking her door before then if that's what you mean; but the services themselves, no.
-- ali (just reinstalled and haven't found the piece of paper with the password yet...) — Unsigned comment by 24.180.45.63 (talk) at 05:30 on 14 August 2011
-
- Hey Ali! While the first "bug" seems okay, the second one is a bit more odd. As far as I can tell, she will only throw you out (denying you ANY of her services, including quests) when she is asleep - but only right after you have initiated Ahdarji's Heirloom (i.e. when Armand just warned you about her strange habits). Later on (don't know the exact time yet), she will forget this package and offer everything around the clock, even during the night. --Krusty 07:40, 14 August 2011 (UTC)
- ok, then yes: at least one of those behaviors is almost certainly wrong. I'll have a look in the CS when I get a chance (if I can still remember how to use it :P). — Unsigned comment by 24.180.45.63 (talk) at 08:04 on 14 August 2011
- This is, umm, interesting... the door un/locking is driven by the generic aaaDefaultHomeOwner package, which is her default "killing time", and she unlocks the door when she starts that and locks it when it's done. That's 24x7, so in other words she'll only lock up when the package is pre-empted by something higher. Which is all fine, except that's not what actually gets used for this particular case: there's a special "I'm busy" conversation response if it's before 6am (when she should be asleep), but it only exists for Ahdarji's Heirloom, not any of the subsequent quests or before she's "your" doyen. It was probably an attempt at flavor, but regardless of the motivation it's a unique behavior change in the middle of something that's otherwise consistent (doyens always being functional for things like paying off bounties regardless of rank, quest states, etc) so I'd say that's definitely the "broken" case even though it's deliberate. -- ali
- BTW, she's supposed to spend 10am-4pm Saturday in Bravil Plaza waiting for a Skooma delivery, but doesn't because her packages are in the wrong order. — Unsigned comment by 24.180.45.63 (talk) at 07:42 on 31 August 2011
- Hmm, sounds like the description on the page is correct, although the whole thing is a bit odd. Thanks for looking into it; the plaza bug interests me though - who was supposed to deliver Skooma? ;) --Krusty 22:29, 31 August 2011 (UTC)
- ok, then yes: at least one of those behaviors is almost certainly wrong. I'll have a look in the CS when I get a chance (if I can still remember how to use it :P). — Unsigned comment by 24.180.45.63 (talk) at 08:04 on 14 August 2011
- Hey Ali! While the first "bug" seems okay, the second one is a bit more odd. As far as I can tell, she will only throw you out (denying you ANY of her services, including quests) when she is asleep - but only right after you have initiated Ahdarji's Heirloom (i.e. when Armand just warned you about her strange habits). Later on (don't know the exact time yet), she will forget this package and offer everything around the clock, even during the night. --Krusty 07:40, 14 August 2011 (UTC)
Stuck in wall![edit]
I went in to the Lonely Suitor Lodge after completing "Misdirection" to receive my reward and begin the next quest, but I followed the green arrow upstairs and S'krivva seemed to be stuck in/behind the wall. I could see her shadow, but there was no door and I couldn't see any of her. Help please??!!? — Unsigned comment by 71.89.17.176 (talk) on 24 March 2012
- Try fast-travelling away, waiting, sleeping or any activity that will get the cell to reset. --SerCenKing Talk 23:34, 23 March 2012 (UTC)
S'Krivva or S'krivva?[edit]
Which capitalization is correct? Pacingpal (talk) 19:00, 10 September 2020 (UTC)