Lore:Dread Vullain

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Dread Vullain
Type Settlement
Continent Tamriel
Province Valenwood
Region Greenshade
Appears in Arena, ESO
Dread Vullain circa 2E 582
Vullain Haven during the Simulacrum

Dread Vullain (also called Vullain Haven[1] or simply Vullain[2]) is a village located in the region of Greenshade, within the province of Valenwood. Unlike the rest of Valenwood, the Wood Elven hunters of Vullain sworn loyalty to the nereid in the region.[2]

History[edit]

Vullain was a notable settlement in the early years, especially when their allegiance with the nereid was known. The people are known for being hunters, but not fully-fledged warriors, as their archery and swordsmanship could only take them so far.[3]

At one point, General Malgoth of the Blackroot Clan had attempted to unite all of Northern Valenwood under his leadership, and so he began his conquest with Vullain. He saw their allegiance to the nereid as sacrilegious, forsaken the race's undying worship of Y'ffre. Malgoth's war council unanimously agreed on Vullain, to set an example across Valenwood. The following day, Malgoth's forces had ransacked Vullain.[2] Prior to this, the Wood Elves of Vullain had pleaded to the nereid, who gave them a poison to consume themselves. Knowing that General Malgoth would adhere to the Meat Mandate of the Green Pact, the Wood Elves injected poison as the village was destroyed.[3] Malgoth's forces partook the Meat Mandate but would later succumb to the people's poisoned corpses. Malgoth attempted to beg for a cure from the nereids, but was denied.[2] Ever since then, Vullain adopted the name, Dread Vullain, and it became a haunted site.

During the Interregnum in 2E 582, the site of Dread Vullain would be visited by the Veiled Heritance. The Shade of Naemon had resurrected the Blackroot Clan, having them serve the Shade through the Rite of Theft. The Shade had stolen General Malgoth's bow, which led to their position in Dread Vullain. An Agent of the Aldmeri Dominion, along with the mage, Indaenir would traverse Dread Vullain and uncover the mystery surrounding the site. Once the two found Malgoth's remains, they were brought to the Shadow Wood, a corrupted form of Valenwood created by the Shade of Naemon. It was here, the two acquired the bow of Malgoth. The Agent had invoked the Rite of Theft and so Malgoth's forces were at the Aldmeri Dominion's command. Whether they were used in the battle against Naemon, or if they were released is unknown, regardless, Dread Vullain was liberated from Naemon.[4]

During the Imperial Simulacrum in the late Third Era, the village of Vullain Haven was an active settlement, being ruled by Lord Silman. It had a rivalry with Glenpoint.[1] It was neighbored by several settlements, including Longhaven in the east, and Woodhearth in the northwest.[5]

References[edit]