Legends:Solo Arena/Grand Chanter

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Grand Chanter
The Master Wizard
LG-arena-Highelf 1.png
Class IntelligenceWillpower Mage
Elo 1900
Theme Actions
Statistics
Prophecies Prophecy 1x Camlorn Sentinel, 1x Healing Potion, 1x Knight of the Hour, 2x Lightning Bolt, 2x Piercing Javelin, 2x Shrieking Harpy
Attributes Intelligence 13Willpower 14Neutral 2Dual Attribute 1
Rarity Common 18Rare 7Epic 1Legendary 4

Statistics

Attributes Rarity Magicka Curve
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32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
1 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
1 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Willpower Marked Man Creature (Imperial) 1 1 1 1Common Common Summon: Put a 0/2 Makeshift Defenses with Guard into your hand.
1 Willpower Healing Potion Prophecy Action 2 1Common Common Prophecy
Gain 5 health.
1 Willpower Kvatch Soldier Creature (Imperial) 2 2 3 1Common Common Guard
2 Intelligence Shrieking Harpy Prophecy Creature (Harpy) 2 2 1 2Rare Rare Prophecy
Summon: Shackle an enemy creature.
1 Willpower Arrow Storm Action 3 2Rare Rare Destroy all enemy creatures with 2 power or less in a lane.
1 Intelligence Camlorn Sentinel Prophecy Creature (Breton) 3 2 4 1Common Common Prophecy, Guard
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Intelligence Cunning Ally Creature (Dark Elf) 3 3 3 1Common Common Summon: Put a Firebolt into your hand if the top card of your deck is Intelligence.
1 Willpower Penitus Oculatus Agent Creature (Imperial) 3 2 3 2Rare Rare Summon: Steal a creature's Keywords.
1 Willpower Hive Defender Creature (Kwama) 4 3 6 2Rare Rare Guard
2 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 IntelligenceWillpower Ayrenn Creature (High Elf) 5 5 5 4Legendary Legendary Summon: Draw a random action from your discard pile.
Your actions cost 1 less.
2 Willpower Chanter of Akatosh Creature (Imperial) 5 1 2 2Rare Rare After you play an action, summon a random creature from your deck with the same cost.
1 Willpower Knight of the Hour Prophecy Creature (Imperial) 5 3 3 1Common Common Prophecy, Guard
Summon: You gain 3 health.
2 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Intelligence Ice Storm Action 6 3Epic Epic Deal 3 damage to all creatures.
2 Intelligence Stealer of Secrets Creature (High Elf) 6 1 1 1Common Common Ward
Summon: +1/+1 for each action in your discard pile.
1 Willpower Dawn's Wrath Action 8 4Legendary Legendary Destroy all creatures in a lane.
1 Intelligence Indoril Archmage Creature (Dark Elf) 8 6 6 4Legendary Legendary Guard
Last Gasp: Deals 6 damage to all enemy creatures in this lane.
1 Intelligence Speaker Terenus Creature (Imperial) 10 6 6 4Legendary Legendary After you play an action, put a random action into your hand.