Legends:Practice/Orc Might
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Orc Might
The Victorious |
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Class | Warrior |
Difficulty | Expert |
Theme | Orcs |
Statistics | |
Prophecies | 3x Fharun Defender, 3x Morkul Gatekeeper, 3x Lurking Mummy, 2x Portcullis |
Attributes | 16 26 2 3 |
Rarity | 32 8 4 3 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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1 | Covenant Marauder | Creature (Orc) | 1 | 2 | 1 | Rare | +2/+0 while you have no cards in hand. | |
3 | Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | Common | Summon: +1/+0 for each enemy creature in this lane. | |
3 | Enchanted Plate | Item | 2 | – | – | Common | +0/+3 Summon: Draw a card. |
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3 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
3 | Oldgate Warden | Creature (Breton) | 2 | 0 | 5 | Common | Guard, Regenerate | |
2 | Orc Clan Shaman | Creature (Orc) | 2 | 3 | 2 | Rare | Breakthrough Other friendly Orcs in this lane have Breakthrough. |
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2 | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | Common | Charge | |
2 | Chieftain's Banner | Support | 3 | – | – | Rare | Ongoing
Friendly Orcs have +0/+2. |
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2 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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3 | Morkul Gatekeeper | Creature (Orc) | 3 | 2 | 2 | Common | Prophecy, Guard Summon: Give a creature +2/+0. |
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3 | Stoneshard Orc | Creature (Orc) | 3 | 2 | 1 | Rare | Summon: Deal 1 damage to an enemy creature for each friendly Orc. | |
3 | Wrothgar Artisan | Creature (Orc) | 3 | 2 | 3 | Common | Summon: Give a creature +1/+1. | |
3 | Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | Common | Summon: +2/+2 if you have another Orc. | |
1 | Earthbone Spinner | Creature (Wood Elf) | 4 | 3 | 2 | Epic | Summon: Silence another creature, then deal 1 damage to it. | |
2 | Fell the Mighty | Action | 4 | – | – | Common | Destroy a creature with 4 power or more. | |
1 | Garnag, Dark Adherent | Creature (Orc) | 4 | 4 | 5 | Legendary | Breakthrough Players can't have more than 7 magicka. |
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3 | Ring of Imaginary Might | Item | 4 | – | – | Rare | +0/+2 Summon: The wielder's power becomes equal to its health |
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3 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
3 | Militant Chieftain | Creature (Orc) | 5 | 3 | 3 | Epic | Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1. |
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2 | Portcullis | Creature (Defense) | 5 | 0 | 9 | Common | Prophecy, Guard | |
1 | Wood Orc Headhunter | Creature (Orc) | 5 | 5 | 4 | Legendary | Breakthrough Summon: Gains Charge if you have another Orc. |
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1 | Cicero the Betrayer | Creature (Imperial) | 6 | 1 | 6 | Legendary | Lethal Slay: Draw two cards. Cicero can attack friendly creatures. |