Isle of Madness

Legends:Fortress Hallway

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This article could benefit from an image.
See Help:Images for information on how to upload images. Please remove this template from the page when finished.
 
Strike fear under the guise of the Red Avenger.
Episode: A Haunted Man
Opponent Name: Fortress Guard
Opponent Class: IntelligenceEndurance Sorcerer
Starting Health: 30
Story Characters: Fortress Guard, Zhanar Tabav
Next Quest: Fortress Ramparts or Necrom Graveyard
Reward: Playset of: Baliwog Tidecrawlers/Smoked Baliwog Leg
 
LG-loc-Fortress Hallway.png

A Haunted Man: Fortress Hallway[edit]

Fortress Hallway shows Talym Rend strike fear under the guise of the Red Avenger, Renthos Hlaalu.

Dialogue[edit]

Before starting the match:

Fortress Guard: "What's that noise? By... by the gods. That mask -- it looks just like the one worn by the Red Avenger, Renthos Hlaalu!"


After the Match:

Fortress Guard: "Zhanar, Zhanar, I saw it with my own eyes -- I was attacked by the Red Avenger!"
Zhanar Tabav: "Rhenthos Hlaalu is dead. This one killed him, remember? And when Zhanar kills someone, they stay dead!"

Game Settings[edit]

Normal[edit]

Player starts with a Red Avenger's Standard on board.

Master[edit]

Ai starts with a Seht's Masterwork on board.
Player starts with a Red Avenger's Standard on board.


Provided Player Deck[edit]

Decklist
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Agility Curse Action 0 2Rare Rare Give a creature -1/-1.
1 Agility Dres Spy Creature (Dark Elf) 0 1 1 1Common Common Summon: Look at the top card of your deck. You may discard it.
1 Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
1 Agility Glass Greaves Item 1 1Common Common +1/+1
Plot: Reduce the cost of a random card in your hand by 1.
1 Willpower Marked Man Creature (Imperial) 1 1 1 1Common Common Summon: Put a 0/2 Makeshift Defenses with Guard into your hand.
1 Agility Moon Sugar Smuggler Creature (Khajiit) 1 1 1 2Rare Rare Last Gasp: Gain 2 magicka this turn.
1 Neutral Mudcrab Merchant Creature (Mudcrab) 1 1 2 3Epic Epic Summon: The Merchant shows you two cards he has for sale. Choose one to put into your hand. He puts the other into your opponent's hand.
1 Strength Rapid Shot Action 1 1Common Common Deal 1 damage to a creature. If it survives, draw a card.
1 Agility Shadow Shift Action 1 1Common Common Move a friendly creature.
Draw a card.
1 Agility Ungolim the Listener Creature (Wood Elf) 1 1 1 4Legendary Legendary Summon: Shuffle three Brotherhood Assassins into your deck.
2 StrengthWillpowerAgility Balmora Puppeteer Creature (Dark Elf) 2 2 2 2Rare Rare Plot: +1/+1 for each other card you've played this turn.
1 Willpower Crassius' Favor Action 2 2Rare Rare Summon two 1/1 Imperial Grunts to a lane.
Plot: Gain 1 health for each friendly creature in that lane.
1 Agility Lockpick Action 2 2Rare Rare Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly.
1 StrengthWillpower Rift Thane Creature (Nord) 2 2 2 3Epic Epic Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
1 Willpower Stand Watch Prophecy Action 2 1Common Common Prophecy
Give a creature Guard. Draw a card.
1 Agility Suran Pawnbroker Creature (Dark Elf) 2 2 3 2Rare Rare Plot: Put a random 0-cost card into your hand.
1 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1 Agility Cornerclub Gambler Creature (Wood Elf) 3 4 3 3Epic Epic Summon: You must discard a card.
At the start of your turn, draw two cards and Cornerclub Gambler loses this ability.
1 StrengthWillpower Crusader's Assault Action 3 2Rare Rare Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn.
2 Agility Goblin Skulk Creature (Goblin) 3 2 3 2Rare Rare Pilfer: Draw a random 0-cost card from your deck.
2 Willpower Hlaalu Oathman Creature (Dark Elf) 3 1 1 1Common Common Summon: If you have a...
Agility card in play, gain 3 magicka this turn.
Strength card in play, draw a card.
1 Strength Hlaalu Sharpshooter Creature (Nord) 3 2 3 3Epic Epic Plot: Silence a creature, then deal 1 damage to it.
1 Strength Lower Canton Smith Creature (Dark Elf) 3 2 2 1Common Common Plot: Equip a friendly creature with a +2/+2 Steel Scimitar.
1 Willpower Thieves Guild Shadowfoot Creature (Khajiit) 3 2 2 2Rare Rare Summon: Steal the top card of the opponent's deck and replace it with a Counterfeit Trinket.
1 Agility Twin Lamps Consul Creature (Argonian) 3 2 4 1Common Common Plot: Lethal and Guard.
1 Strength Alik'r Survivalist Creature (Redguard) 4 3 4 3Epic Epic Summon: Put a Steel Dagger into your hand.
When Alik'r Survivalist equips an item, he gains +1/+1.
2 StrengthWillpowerAgility Haunted Manor Support 4 3Epic Epic Ongoing
Give the second creature you summon each turn +2/+2.
1 Willpower Moonmoth Castellan Creature (Imperial) 4 4 3 1Common Common Guard
Plot:
Put a random Guard into your hand.
1 Agility Murkwater Shaman Creature (Goblin) 4 3 3 3Epic Epic At the start of your turn, put a Curse into your hand.
1 Neutral Namira's Shrine Support 4 2Rare Rare Ongoing
At the end of your turn, if you played four cards this turn, draw a card.
1 Agility Torval Crook Creature (Khajiit) 4 1 4 3Epic Epic Charge
Pilfer: Gain 2 magicka this turn.
1 StrengthWillpower Ulfric's Housecarl Creature (Nord) 4 3 3 3Epic Epic When an enemy rune is destroyed, draw a card.
1 Willpower Writ of Execution Action 4 1Common Common Choose an enemy creature. At the start of your turn, destroy it and put a Completed Contract into your hand.
1 Strength Camonna Tong Heavy Creature (Orc) 5 4 3 2Rare Rare Plot: Unsummon a creature in this lane with less power than Camonna Tong Heavy.
1 Willpower Divine Fervor Support 5 3Epic Epic Ongoing
Friendly creatures have +1/+1.
1 StrengthWillpowerAgility Duke Vedam Dren Creature (Dark Elf) 5 4 5 4Legendary Legendary The first time you play a card each turn, draw a random card from your deck with cost equal to your remaining magicka.
1 Willpower Hero of Anvil Creature (Imperial) 5 4 4 3Epic Epic Hero of Anvil costs 1 less for each creature summoned this turn.
1 Willpower Kwama Queen Creature (Kwama) 5 4 4 3Epic Epic Plot: Summon a 1/1 Kwama Forager in each lane.
Other friendly Kwama have +1/+0.
1 Willpower Bandit Ringleader Creature (Khajiit) 6 3 5 3Epic Epic Summon: Other friendly creatures in this lane gain "Pilfer: Draw a card" this turn.
1 Strength Sharp-Eyed Ashkhan Creature (Dark Elf) 6 6 6 4Legendary Legendary Plot: Discard your hand, then draw three cards.
1 Agility Smuggler's Haul Action 6 3Epic Epic Put four random 0-cost cards into your hand.
1 Strength Triumphant Jarl Creature (Nord) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, draw two cards.
2 Agility Nix-Ox Creature (Beast) 7 5 5 1Common Common Summon: Gain 5 magicka this turn.
1 Agility Eclipse Baroness Creature (Dark Elf) 8 5 5 3Epic Epic Summon and Last Gasp: Draw a card and reduce its cost by 2.
1 Willpower Chodala's Treachery Action 9 4Legendary Legendary Destroy a creature.
Plot: Steal the creature instead.

Opponent Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Intelligence Crown Quartermaster Creature (Redguard) 1 2 1 1Common Common Summon: Put a Steel Dagger into your hand.
2 Endurance Ald Velothi Assassin Creature (Breton) 2 1 2 2Rare Rare Lethal, Rally
1 Intelligence Crucible Blacksmith Creature (Wood Elf) 2 0 1 1Common Common Summon: Draw an item of your choice from your deck.
1 Endurance Daedric Dagger Item 2 1Common Common Lethal
+1/+1
1 Intelligence Dunmer Nightblade Creature (Dark Elf) 2 2 1 1Common Common Last Gasp: Put an Iron Sword into your hand.
2 Intelligence Embassy Guard Prophecy Creature (High Elf) 2 0 4 1Common Common Prophecy, Guard, Ward
2 Endurance Enchanted Plate Item 2 1Common Common +0/+3
Summon: Draw a card.
2 Intelligence Evermore Steward Creature (Breton) 2 1 1 2Rare Rare Guard, Ward
1 IntelligenceEndurance Sorcerer's Negation Action 2 2Rare Rare Silence a creature, then deal 2 damage to it.
1 Intelligence Wardcrafter Creature (Breton) 2 2 1 2Rare Rare Summon: Give a creature a Ward.
1 Endurance Wind Keep Spellsword Creature (Breton) 2 2 2 1Common Common Ward
1 Endurance Yew Shield Item 2 2Rare Rare Guard
Summon: +1/+1 for each enemy creature in this lane.
1 Intelligence Camlorn Sentinel Prophecy Creature (Breton) 3 2 4 1Common Common Prophecy, Guard
1 Endurance Daedric Crescent Item 3 1Common Common +2/+2
Slay: +1/+1
1 Intelligence Daggerfall Mage Creature (Breton) 3 2 2 4Legendary Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
2 Endurance Knight of Gnisis Creature (Dark Elf) 3 2 3 3Epic Epic Rally
Summon: Put a 2/2 Colovian Trooper with Guard into your hand.
1 Intelligence Mace of Encumbrance Item 3 2Rare Rare +2/+1
Summon: Shackle an enemy creature.
2 Endurance Baliwog Tidecrawlers/Smoked Baliwog Leg Creature and Action (Grummite) 4 2 6 1Common Common Baliwog Tidecrawlers and Smoked Baliwog Leg
1 Intelligence Breton Conjurer Creature (Breton) 4 1 1 3Epic Epic Ward
When Breton Conjurer's Ward is broken, summon a 5/5 Frost Atronach with Guard.
1 Intelligence Dres Guard Creature (Dark Elf) 4 3 4 2Rare Rare Guard
1 Endurance Midnight Sweep Prophecy Action 4 2Rare Rare Prophecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
1 Intelligence Tome of Alteration Item 4 1Common Common +2/+2
Summon: Draw a card.
1 Intelligence Glenumbra Sorceress Creature (Breton) 5 5 1 2Rare Rare Ward
1 Intelligence Insightful Scholar Prophecy Creature (High Elf) 5 2 3 2Rare Rare Prophecy
Summon: Draw a card for each card your opponent drew this turn.
1 Neutral Stronghold Eradicator Creature (Dwemer) 5 6 6 3Epic Epic Summon: Give all enemy creatures in this lane Guard.
1 Intelligence Heirloom Greatsword Item 6 3Epic Epic +5/+0
Last Gasp: Returns to your hand.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Intelligence Crown Quartermaster Creature (Redguard) 1 2 1 1Common Common Summon: Put a Steel Dagger into your hand.
1 Endurance Ald Velothi Assassin Creature (Breton) 2 1 2 2Rare Rare Lethal, Rally
1 Endurance Daedric Dagger Item 2 1Common Common Lethal
+1/+1
1 Intelligence Dunmer Nightblade Creature (Dark Elf) 2 2 1 1Common Common Last Gasp: Put an Iron Sword into your hand.
1 Endurance Enchanted Plate Item 2 1Common Common +0/+3
Summon: Draw a card.
1 Intelligence Pointy Wall of Spikes Prophecy Creature (Defense) 2 0 3 1Common Common Prophecy, Guard
When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature.
1 IntelligenceEndurance Sorcerer's Negation Action 2 2Rare Rare Silence a creature, then deal 2 damage to it.
1 Intelligence Wardcrafter Creature (Breton) 2 2 1 2Rare Rare Summon: Give a creature a Ward.
1 Endurance Wind Keep Spellsword Creature (Breton) 2 2 2 1Common Common Ward
1 Endurance Yew Shield Item 2 2Rare Rare Guard
Summon: +1/+1 for each enemy creature in this lane.
1 Intelligence Camlorn Sentinel Prophecy Creature (Breton) 3 2 4 1Common Common Prophecy, Guard
1 Endurance Daedric Crescent Item 3 1Common Common +2/+2
Slay: +1/+1
1 Intelligence Daggerfall Mage Creature (Breton) 3 2 2 4Legendary Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
1 Intelligence Enamor's Keeper Creature (Dark Elf) 3 4 3 4Legendary Legendary Exalt 4: Equip a +5/+0 Heirloom Greatsword to Enamor's Keeper.
1 Endurance Knight of Gnisis Creature (Dark Elf) 3 2 3 3Epic Epic Rally
Summon: Put a 2/2 Colovian Trooper with Guard into your hand.
1 Intelligence Mace of Encumbrance Item 3 2Rare Rare +2/+1
Summon: Shackle an enemy creature.
1 Endurance Baliwog Tidecrawlers/Smoked Baliwog Leg Creature and Action (Grummite) 4 2 6 1Common Common Baliwog Tidecrawlers and Smoked Baliwog Leg
1 Intelligence Breton Conjurer Creature (Breton) 4 1 1 3Epic Epic Ward
When Breton Conjurer's Ward is broken, summon a 5/5 Frost Atronach with Guard.
1 Intelligence Dres Renegade Creature (Dark Elf) 4 4 4 2Rare Rare Guard
Other friendly creatures are immune to Shackle.
1 Intelligence Elusive Schemer Creature (Dark Elf) 4 3 1 2Rare Rare Summon: Draw a card.
Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
1 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 Endurance Midnight Sweep Prophecy Action 4 2Rare Rare Prophecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
1 Intelligence Tome of Alteration Item 4 1Common Common +2/+2
Summon: Draw a card.
1 Endurance Indomitable Ordinator Creature (Dark Elf) 5 5 5 3Epic Epic Guard
Exalt 1:
Your opponent can't target Indomitable Ordinator with actions.
1 Neutral Stronghold Eradicator Creature (Dwemer) 5 6 6 3Epic Epic Summon: Give all enemy creatures in this lane Guard.
1 Intelligence Heirloom Greatsword Item 6 3Epic Epic +5/+0
Last Gasp: Returns to your hand.
1 Intelligence Master of Arms Creature (Redguard) 6 4 4 3Epic Epic Summon: Master of Arms equips the two highest cost items from your discard pile.
1 Intelligence Tel Vos Magister Creature (Dark Elf) 6 5 4 3Epic Epic Ward
At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward.
1 Intelligence Spirit Knife Action 7 1Common Common Deal 7 damage to a creature. Draw a card.
1 IntelligenceEndurance Worm King's Agent Creature (Breton) 7 4 4 3Epic Epic Summon: Deal 2 damage to an enemy creature.
Slay: Summon a 2/2 Worm Thrall with Guard.


Prev: Fortress Catacombs or Fortress Ramparts Up: Isle of Madness Next: Necrom Graveyard
Note: This article is a stub. You can help by expanding it.