Legends:Bthardamz
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< Legends: Story / Isle of Madness
Plant false intel.
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The Betrayal: Bthardamz[edit]
Bthardamz takes place in the Dwemer ruin of the same name, located in Skyrim
Dialogue[edit]
Before the start of the match:
- Talym: "If I know Porcia, she could be here any minute. I need to get in, plant the false intel, and get out before she arrives."
After the Match:
- Talym: "Made it just in time. There goes Porcia..."
Game Settings[edit]
Normal[edit]
Ai starts with a Trip Wire in each lane.
Master[edit]
Ai starts with a Pressure Plate in each lane.
Opponent Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Firepot Spider | Creature (Fabricant) | 1 | 1 | 1 | Common | Last Gasp: Deal 1 damage to all creatures in this lane. | |
2 | Lurking Crocodile | Creature (Reptile) | 2 | 3 | 2 | Common | Prophecy | |
2 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
5 | Trip Wire | Creature (Trap) | 2 | 0 | 1 | Common | Prophecy, Guard Last Gasp: It's a trap! | |
2 | Verminous Fabricant | Creature (Fabricant) | 2 | 2 | 2 | Common | Summon: If you have a card in play, Silence another creature. | |
1 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Common | Summon: Give a creature Guard. | |
1 | Cast Out | Action | 3 | – | – | Rare | Prophecy Unsummon a creature. |
|
1 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
2 | Doomfang Ally | Creature (Reachman) | 3 | 3 | 3 | Rare | Summon: If the top card of your deck is... : +2/+0 : Ward : Drain : Lethal : +0/+2 |
|
2 | Forsworn Guide | Creature (Reachman) | 3 | 1 | 1 | Rare | Summon: Unsummon another friendly creature to give Forsworn Guide +2/+2. | |
2 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Common | Summon: Give a creature +2/+1. | |
2 | Pack Wolf | Creature (Wolf) | 3 | 2 | 2 | Common | Summon: Summon a 1/1 Young Wolf in the other lane. | |
2 | Ageless Automaton | Creature (Dwemer) | 4 | 2 | 5 | Rare | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | |
2 | Alpha Wolf | Creature (Wolf) | 4 | 3 | 1 | Epic | Other friendly Wolves have +2/+0. | |
1 | Fireball | Action | 4 | – | – | Rare | Deal 1 damage to all enemies. | |
1 | Piercing Twilight | Creature (Daedra) | 4 | 4 | 4 | Epic | Guard Summon: Choose a card in your opponent's discard pile. Banish all cards from your opponent's discard pile and deck with the same name as the chosen card. |
|
5 | Pressure Plate | Creature (Trap) | 4 | 0 | 4 | Common | Guard Last Gasp: It's a trap! | |
1 | Skirmisher's Elixir | Support | 4 | – | – | Rare | Uses: 3
Activate: Give a creature +2/+0 and Breakthrough. |
|
1 | Sparking Spider | Creature (Dwemer) | 4 | 2 | 3 | Common | Prophecy, Guard | |
2 | Tusked Bristleback | Creature (Beast) | 5 | 5 | 5 | Common | ||
1 | Immolating Blast | Action | 6 | – | – | Epic | Destroy all creatures except for one random creature on both sides of each lane. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Firepot Spider | Creature (Fabricant) | 1 | 1 | 1 | Common | Last Gasp: Deal 1 damage to all creatures in this lane. | |
2 | Lurking Crocodile | Creature (Reptile) | 2 | 3 | 2 | Common | Prophecy | |
2 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
5 | Trip Wire | Creature (Trap) | 2 | 0 | 1 | Common | Prophecy, Guard Last Gasp: It's a trap! | |
2 | Verminous Fabricant | Creature (Fabricant) | 2 | 2 | 2 | Common | Summon: If you have a card in play, Silence another creature. | |
1 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Common | Summon: Give a creature Guard. | |
1 | Cast Out | Action | 3 | – | – | Rare | Prophecy Unsummon a creature. |
|
1 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
2 | Doomfang Ally | Creature (Reachman) | 3 | 3 | 3 | Rare | Summon: If the top card of your deck is... : +2/+0 : Ward : Drain : Lethal : +0/+2 |
|
2 | Forsworn Guide | Creature (Reachman) | 3 | 1 | 1 | Rare | Summon: Unsummon another friendly creature to give Forsworn Guide +2/+2. | |
2 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Common | Summon: Give a creature +2/+1. | |
2 | Pack Wolf | Creature (Wolf) | 3 | 2 | 2 | Common | Summon: Summon a 1/1 Young Wolf in the other lane. | |
2 | Ageless Automaton | Creature (Dwemer) | 4 | 2 | 5 | Rare | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | |
2 | Alpha Wolf | Creature (Wolf) | 4 | 3 | 1 | Epic | Other friendly Wolves have +2/+0. | |
1 | Fireball | Action | 4 | – | – | Rare | Deal 1 damage to all enemies. | |
5 | Pressure Plate | Creature (Trap) | 4 | 0 | 4 | Common | Guard Last Gasp: It's a trap! | |
1 | Skirmisher's Elixir | Support | 4 | – | – | Rare | Uses: 3
Activate: Give a creature +2/+0 and Breakthrough. |
|
1 | Sparking Spider | Creature (Dwemer) | 4 | 2 | 3 | Common | Prophecy, Guard | |
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
2 | Tusked Bristleback | Creature (Beast) | 5 | 5 | 5 | Common | ||
1 | Immolating Blast | Action | 6 | – | – | Epic | Destroy all creatures except for one random creature on both sides of each lane. |
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