Books:The Art of Morrowind
Release Date | 1 May 2002 |
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Publisher | ZeniMax Media Company |
Pages | 48 |
Game | The Elder Scrolls III: Morrowind |
The Art of Morrowind is a booklet included with the Collector's Edition of The Elder Scrolls III: Morrowind featuring concept images and artwork created during the game's production. It is 48 pages long and has a foreword written by project leader Todd Howard.
A scan of the booklet can be viewed at The Imperial Library.
Foreword[edit]
In January of 1997, four artists locked themselves in a room to lay the foundation for the third chapter in the Elder Scrolls series. Knowing that the game would be set in the dark and exotic land of Morrowind, they set out to discover what a Dark Elf would look like. The initial Dark Elf look emerged over the next month, and the project was put on hold due to its massive scope. In January of 1999, the staff once again met in this room, which had become known as "The War Room." This was the place where the entire team would meet through the next year to discuss what the game was going to be, how it was going to play, and what it would look like. The walls slowly filled with exotic imagery of the land of Morrowind, its peoples, and places. Through this special book, we hope to share with you the images that lined our walls and defined our game. We strove to create another world that would come alive on the screen, another world for you to live and lose yourself in.
- —Todd Howard, Project Leader