Bloodmoon:Skaal Village
Skaal Village (view on map) (lore page) |
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Alignment: Skaal |
Region: Felsaad Coast |
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Services: |
Skaal Village is home to the Skaal, a nature-worshipping tribe of Nords. The village is located in the Felsaad Coast region of Solstheim, north of the Mead Hall of Thirsk, and is the northernmost settlement in Tamriel. It consists of small, sturdy wooden dwellings, arranged around a central Greathall which hosts feasts and other gatherings. Clad in traditional Nordic mail armor, Skaal Honor Guards protect the village from intruders, man and beast alike. At first, the villagers of Skaal are not very friendly to outsiders, but they are more welcoming once they accept you.
The Skaal have a rich and colorful culture with ritualistic hunts and bonds with nature; mythical beasts like the Spirit Bear and Karstaag are part of the lore here. Hunting is the main source of income for most, as the horkers on the northern coast and nearby Lake Fjalding are a relatively easy and lucrative prey. More adventurous Skaal hunters go after the elusive snow wolf or snow bear, whose pelts are valued highly among them.
Skaal Village is also home to the shaman of the tribe, who leads them in matters of ritual and spirituality.
Services[edit]
The blacksmith Snedbrir the Smith can repair your weapons and armor. Bronrod the Roarer is a healer who offers sundries, potions, and a good selection of spells.
Getting There and Around[edit]
Travel to Skaal Village is restricted mainly to walking and swimming. The surrounding terrain is difficult and blizzards often drop visibility to a few feet. Since there are no Tribunal Temples or Imperial Cult shrines in the region, the only magical transportation (or teleportation) is restricted to Mark and Recall spells. There is no travel by boat, mainly due to the weather and lack of a port. Divine Intervention from here takes you to Fort Frostmoth, Almsivi Intervention to Gnisis.
Notes[edit]
- Skaal Village also appears in Skyrim's Dragonborn add-on.
Places of Interest Around Skaal Village[edit]
The cave called Skygge can be found to the northwest, and Rimhull to the southwest is another cave with a surprising second exit. The Beast Stone lies due south, while Frossel, Sjobal, and the Tombs of Skaalara are all found to the east.
Related Quests[edit]
Main Quest[edit]
- The Disappearance of Captain Carius: The fort has been attacked and the Captain is missing.
- The Skaal Test of Loyalty: You must complete a ritual for the Skaal in order to gain their trust.
- The Skaal Test of Wisdom: Investigate a possible theft of furs within the Skaal Village to determine the fate of the accused.
- The Skaal Test of Strength: Prove your strength to the Skaal tribe by investigating the pillar of fire emanating from Lake Fjalding.
- The Siege of the Skaal Village: Defend the town against a vicious attack by werewolves and get infected by one of them.
- The Totem of Claw and Fang: Recover the Totem of Claw and Fang for the Skaal.
- The Ristaag: Perform this Skaal ceremony by hunting the great Spirit Bear.
- The Castle Karstaag: Investigate the ominous signs which have foretold the Bloodmoon Prophecy by investigating Castle Karstaag.
Miscellaneous[edit]
- Tymvaul in the Well: Lassnr! Tymvaul has fallen in the well!
- Ingmar in a Bind: A young warrior needs a decoy. Interested?
- A Woman Scorned: Avenge Kjolver's broken heart.
People[edit]
Name | Race | Class | Faction | Level | Health | Magicka | Alarm | Fight | Location | Notes | |
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Alvring Whitebeard | Nord | Warrior | Skaal | 43 | 352 | 128 | 0 | 30 | Outside | ||
Bronrod the Roarer | Nord | Healer Service | Skaal | 35 | 184 | 134 | 0 | 30 | Bronrod the Roarer's House | Spell Merchant; Merchant | |
Engar Ice-Mane | Nord | Warrior | Skaal | 50 | 394 | 198 | 0 | 30 | Outside | ||
Hagrad the Stone | Nord | Barbarian | Skaal | 40 | 295 | 122 | 0 | 30 | Outside | ||
Horski Tallowhand | Nord | Warrior | Skaal | 38 | 322 | 120 | 0 | 30 | Outside | ||
Ingmar | Nord | Warrior | Skaal | 10 | 200 | 74 | 0 | 30 | Ingmar's House | Found outside Valbrandr Barrow initially, moves back to his house after completion of Ingmar in a Bind. | |
Korst Wind-Eye | Nord | Shaman | Skaal | 60 | 277 | 200 | 0 | 30 | Shaman's Hut | ||
Lassnr | Nord | Barbarian | Skaal | 6 | 40 | 82 | 50 | 30 | Lassnr's House | ||
Rigmor Halfhand | Nord | Savant | Skaal | 40 | 242 | 200 | 0 | 30 | Rigmor's Hut | ||
Risi Ice-Mane | Nord | Farmer | Skaal | 35 | 294 | 114 | 0 | 30 | Ice-Mane's Hut | ||
Snedbrir the Smith | Nord | Smith | Skaal | 50 | 394 | 138 | 90 | 30 | Other | Blacksmith; Merchant | |
Tharsten Heart-Fang | Nord | Barbarian | Skaal | 65 | 650 | 162 | 0 | 30 | The Greathall |
Maps[edit]
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