Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
_SeqMeWscritU35
Dark Elf Warden (Health)
Vampire
0 Magicka
59 Health
5 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 319

Skyshards:
0 / 3
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2069
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
8984
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
11592
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2862 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
6774
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2862 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
8819
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
12251
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2474 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
15037
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
1484
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Growing Swarm
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4416
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Bull Netch
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted gain you gain
Minor Evasion
, reducing damage from area attacks by
10
%.
Deceptive Predator
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1260
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
12
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16866
Health
32085
Stamina
18616

Magicka Recovery
1024
Health Recovery
297
Stamina Recovery
1388

Spell Damage
4542
5504
Spell Critical
49.5%
82%
Weapon Damage
4946
6016
Weapon Critical
49.5%
82%

Spell Resistance
14668
Physical Resistance
13942
Critical Resistance
1320

Spell Penetration
5877
Physical Penetration
5877
Boon: The Thief
Major Prophecy
Major Savagery
Minor Force
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2913 Stamina
Cost
Launch yourself into a lethal spin, dealing
6125
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted gain you gain
Minor Evasion
, reducing damage from area attacks by
10
%.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2862 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
8819
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
12251
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2862 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
6774
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4257 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
13476
Physical Damage to enemies in front of you, an additional
14898
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
4006 Magicka
Cost
Spin a shield of ice around you, absorbing up to
51355
damage from
3
projectiles.

Each time you absorb a projectile you restore
831
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2884 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain
Major Evasion
, decreasing damage from area attacks by
20
% for
20
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
11856
Health over
16
seconds.
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3720 Magicka
Cost
Activate a magical bomb on yourself that explodes after
8
seconds, dealing
1530
Magic Damage to all enemies in the area.

Each enemy within the bomb's radius increases the damage by
100
%, including the original target.
Expansive Frost Cloak
Instant
Cast Time
Area
Target
36 meters
Radius
20 seconds
Duration
2575 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
20
seconds.
       
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
216 Ultimate
Cost
Twist a violent storm around you, dealing
3953
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
40
% and increasing your Weapon and Spell Damage by
300
for
30
seconds.

You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Overload
       
Werewolf
       
Character data Edited on 2023-03-01 01:58:06

Created and hosted by the UESP.