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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
Khajiit Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 173

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
67 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
18034
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by
12
%.

While slotted on either bar, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2146 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5635
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1670 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
23054
Magic Damage, and heal for
59
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Assassination Skills
Shadow
Shadow Skills
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31745
Health
27958
Stamina
20317

Magicka Recovery
779
Health Recovery
840
Stamina Recovery
1218

Spell Damage
5059
10572
Spell Critical
46.5%
78%
Weapon Damage
6014
10755
Weapon Critical
52.5%
78%

Spell Resistance
22126
Physical Resistance
19948
Critical Resistance
1320

Spell Penetration
7278
Physical Penetration
7278
Battle Spirit
Bewitched Sugar Skulls
Boon: The Thief
Major Berserk
Major Brutality
Major Courage
Major Endurance
Major Evasion
Major Expedition
Major Gallop
Major Mending
Major Prophecy
Major Resolve
Major Savagery
Minor Berserk
Minor Resolve
Minor Savagery
Off Balance (Target)
Weapon Damage Enchantment
Bar 1
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
3339 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Leeching Strikes
Instant
Cast Time
Self
Target
3116 Health
Cost
Channel a portion of your soul to convert Health to
2000
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
2466
Health and reduces the cost of your next
Leeching Strikes
by
10
%, stacking up to
10
times. This effect can occur once every
1
second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2524 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
27102
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3339 Magicka<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Project a globe of regeneration that slowly floats forward, healing for
2463
Health every
1
second to you and nearby allies.

An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
11290
Health to nearby allies and restoring
3960
Magicka or Stamina to the activator, whichever maximum is higher.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3101 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
2189
Health to you and allies in the area every
1
second.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
67 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
18034
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by
12
%.

While slotted on either bar, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Equilibrium
Instant
Cast Time
Self
Target
4131 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
3000
Magicka.

The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
2721 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
6985
Physical Damage and marking them for
5
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.

Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing
10478
Physical Damage.

Casting grants you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
40
seconds.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
3339 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1670 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
23054
Magic Damage, and heal for
59
% of the damage dealt if you are within melee range.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
143 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
20198
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
3517
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
17513
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2024-09-20 02:23:18

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