Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
35
Light Armor
SKILLS
Annulment
Instant
Cast Time
Self
Target
6 seconds
Duration
4590 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
6723
damage for
6
seconds.
Annulment
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
0
.
Spell Warding 2
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
0
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
0
%.
Athletics 2
47
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1811
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
5
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 1
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
4
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
12
%.
Rapid Mending 1
50
Animal Companions
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2431 Magicka
Cost
Command a cliff racer to dive bomb the enemy, dealing
3488
Magic Damage.
Deal up to |cFFFFFF15%|r increased damage against enemies at longer range.
Screaming Cliff Racer
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2755 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
5043
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach and Major Fracture, reducing their Spell Resistance and Physical Resistance by
5280
for
10
seconds.
Subterranean Assault
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch that restores
4029
Stamina over
25
seconds. Gain Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by
20
% over
27
seconds.
Bull Netch
Falcon's Swiftness
Instant
Cast Time
Self
Target
10 seconds
Duration
3781 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, increasing movement speed by
30
% for
10
seconds and Major Endurance increasing stamina recovery by
20
% for
10
seconds.
Falcon's Swiftness
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1449
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.
Current Bonus:
2
%.
Advanced Species 2
46
Green Balance
ULTIMATES
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
75 Ultimate
Cost
Instantly swell a healing forest around you or an ally in the area, restoring
5054
health. The forest continues to heal you and all allies in the area for
2542
every
1
second over
6
seconds.
When effect ends allies continue to receive
12710
healing over
4
seconds.
Healing Thicket
SKILLS
Living Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1133
Health each time they take damage. This effect can occur once every
1
second.
Living Vines
Green Lotus
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
2971 Magicka
Cost
Embrace the lotus blessing, causing Light Attacks to restore
1518
Health and your fully charged Heavy Attacks to restore
4554
Health to you or a nearby ally for
20
seconds.
Caster gains Major Savagery, increasing Weapon Critical by
2191
for
20
seconds.
Green Lotus
PASSIVES
Accelerated Growth
When healing you or an ally under
40
% Health with a Green Balance ability, gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When healing an ally with a Green Balance ability, gain
250
Magicka or
250
Stamina. Restores your lowest resource pool. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increase Healing Done for Green Balance abilities by
2
% for each Green Balance ability slotted.
Current Bonus:
0
%.
Emerald Moss 2
Maturation
When healing you or an ally, grant them Minor Toughness which increases Max Health by
10
% for
5
seconds.
Maturation 1
41
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, causing nearby enemies to take
1921
Frost Damage every
1
second for
8
seconds and their Movement Speed is reduced by
70
%. Nearby allies gain Major Protection, reducing incoming Damage by
30
%.
Enemies damaged three times are stunned for
3
seconds.
Permafrost
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
21 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and nearby allies. Affected targets gain Major Resolve, increasing Physical Resistance by
5280
, and Major Ward, increasing Spell Resistance by
5280
for
21
seconds.
You gain Minor Protection, reducing incoming damage by
8
% for
21
seconds.
Ice Fortress
Polar Wind
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4142 Magicka
Cost
Envelop yourself in winter winds, healing for
11
% instantly and an additional
2
% Health every
2
seconds over
10
seconds.
Heals a nearby ally for
11
% of your Max Health.
Polar Wind
Crystallized Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
2881 Magicka
Cost
Spin a shield of ice around you to absorb projectiles up to
61518
Damage. Each absorb restores
578
Magicka. Shield breaks after
3
projectiles.
Crystallized Shield
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current Bonus:
1500
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
3
%.
Piercing Cold 1
2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
4
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
4
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
4
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Gourmand
Adds 5 minutes to the duration of any eaten food.
Gourmand 1
5
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
2
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
6
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 2
6
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
4
Undaunted
SKILLS
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
4051 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1709
Magic Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1394
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
4223
Magic Damage to all nearby enemies.
Inner Fire
50
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 1
Tough
Increases your Max Health by
12
%.
Tough 3
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Red Diamond
Your melee attacks have a
10
% chance to restore
6
% of your Max Health.
Red Diamond 3
43
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1531 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2990
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2673 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
3271
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
Defensive Posture
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Defensive Posture
Shielded Assault
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3402 Stamina
Cost
Rush an enemy and ram them, dealing
2750
Physical Damage and stunning them for
2
seconds.
You gain a damage shield after the attack, absorbing
5021
damage for
6
seconds.
Shielded Assault
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
8
%.
Deflect Bolts 1
4
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
10
%.
Improved Hiding 1
Light Fingers
Increases your chance of successfully Pickpocketing by
10
%.
Light Fingers 1
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2790
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
102
The Apprentice
100 Blessed
Increases your healing done by
15
%.
2 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by
1
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
71
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
23 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.17
%.
25 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
23 Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
1
The Lover
1 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0.30
%.
101
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
100 Shadow Ward
Reduces the cost of Block by
25
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
1 Tumbling
Reduces the cost of Roll Dodge by
0.5
%.
32
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
2357
Health.
31 Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
71
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.17
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
32
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Spell Shield
Increases your Spell Resistance by
105
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
102
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
1
%.
Blessed
Increases your healing done by
15
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
101
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
25
%.
Tumbling
Reduces the cost of Roll Dodge by
0.5
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
1
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0.30
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-01 13:17:30.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
20372
Health
41012
Stamina
22409
Magicka Recovery
1031
Health Recovery
808
Stamina Recovery
575
Spell Damage
1132
Spell Critical
21.9%
Weapon Damage
1188
Weapon Critical
9.9%
Spell Resistance
16275
Physical Resistance
16170
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
1428
Magicka
21191
Health
43816
Stamina
23310
Magicka Recovery
1085
Health Recovery
808
Stamina Recovery
596
Spell Damage
1132
Spell Critical
21.9%
Weapon Damage
1188
Weapon Critical
11.4%
Spell Resistance
26728
Physical Resistance
26260
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
1428
Magicka
20372
Health
41012
Stamina
22409
Magicka Recovery
1031
Health Recovery
808
Stamina Recovery
575
Spell Damage
1132
Spell Critical
21.9%
Weapon Damage
1188
Weapon Critical
9.9%
Spell Resistance
16275
Physical Resistance
16170
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
1428
Magicka
20372
Health
41012
Stamina
22409
Magicka Recovery
1031
Health Recovery
808
Stamina Recovery
575
Spell Damage
1132
Spell Critical
21.9%
Weapon Damage
1188
Weapon Critical
9.9%
Spell Resistance
16275
Physical Resistance
16170
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
1428
Stats are only correct for bar #2.
Magicka
20372
Health
41012
Stamina
22409
Magicka Recovery
1031
Health Recovery
808
Stamina Recovery
575
Spell Damage
1132
Spell Critical
21.9%
Weapon Damage
1188
Weapon Critical
9.9%
Spell Resistance
16275
Physical Resistance
16170
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
1428
Stats are only correct for bar #2.
Boon: The Atronach
Food: 4462 Health, 4105 Magicka and Stamina
Soul Summons
Bar 1
Defensive Posture
Instant
Cast Time
Self
Target
30 seconds
Duration
2139 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Shielded Assault
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3327 Stamina
Cost
Rush an enemy and ram them, dealing
2821
Physical Damage and stunning them for
2
seconds.
You gain a damage shield after the attack, absorbing
5365
damage for
6
seconds.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1497 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3068
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch that restores
4029
Stamina over
25
seconds. Gain Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by
20
% over
27
seconds.
Polar Wind
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4060 Magicka
Cost
Envelop yourself in winter winds, healing for
11
% instantly and an additional
2
% Health every
2
seconds over
10
seconds.
Heals a nearby ally for
11
% of your Max Health.
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
75 Ultimate
Cost
Instantly swell a healing forest around you or an ally in the area, restoring
5275
health. The forest continues to heal you and all allies in the area for
2653
every
1
second over
6
seconds.
When effect ends allies continue to receive
13265
healing over
4
seconds.
Bar 2
Shielded Assault
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3402 Stamina
Cost
Rush an enemy and ram them, dealing
2181
Physical Damage and stunning them for
2
seconds.
You gain a damage shield after the attack, absorbing
1440
damage for
6
seconds.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
21 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and nearby allies. Affected targets gain Major Resolve, increasing Physical Resistance by
5280
, and Major Ward, increasing Spell Resistance by
5280
for
21
seconds.
You gain Minor Protection, reducing incoming damage by
8
% for
21
seconds.
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
4051 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1361
Magic Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1105
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
3287
Magic Damage to all nearby enemies.
Crystallized Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
2881 Magicka
Cost
Spin a shield of ice around you to absorb projectiles up to
17628
Damage. Each absorb restores
578
Magicka. Shield breaks after
3
projectiles.
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2755 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
4000
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach and Major Fracture, reducing their Spell Resistance and Physical Resistance by
5280
for
10
seconds.
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, causing nearby enemies to take
1523
Frost Damage every
1
second for
8
seconds and their Movement Speed is reduced by
70
%. Nearby allies gain Major Protection, reducing incoming Damage by