Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
50
Medium Armor
SKILLS
Evasion
Instant
Cast Time
Self
Target
20 seconds
Duration
3716 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
20
seconds.
Evasion
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
2300
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
28
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
14
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
49
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
21
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
28
%.
Athletics 2
50
Assassination
ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
7944
Disease Damage, stunning them for
3
seconds, and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1382 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2521
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
17
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Teleport Strike
Instant
Cast Time
Enemy
Target
22 meters
Range
4050 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
1471
Magic Damage and stunning them for
2
seconds.
If the target is a player, they are briefly snared instead of being stunned.
Teleport Strike
Blur
Instant
Cast Time
Self
Target
26 seconds
Duration
3780 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.
Blur
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
59
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
9082
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage done by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
50
Shadow
ULTIMATES
Consuming Darkness
Instant
Cast Time
Area
Target
5 meters
Radius
15.525 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies within by
70
% and granting you and your allies Major Protection, reducing your damage taken by
30
%.
Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by
70
%, and healing them for
18387
Health over
4
seconds.
Consuming Darkness
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2700 Magicka
Cost
Slash an enemy, dealing
2263
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
4.6
seconds and sets them Off Balance for
5
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
24
%.
Concealed Weapon
Shadow Cloak
Instant
Cast Time
Self
Target
2.875 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.9
seconds.
Shadow Cloak
Path of Darkness
Instant
Cast Time
Self
Target
11.5 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, dealing
441
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you gain Major Expedition, increasing your movement speed by
30
%.
Path of Darkness
Aspect of Terror
Instant
Cast Time
Area
Target
6 meters
Radius
3780 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4.5
seconds.
After the fear ends, their Movement Speed is reduced by
50
% for
4
seconds.
Aspect of Terror
Summon Shade
Instant
Cast Time
Enemy
Target
28 meters
Range
17.25 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
17.3
seconds.
The shade's attacks deal
309
Magic Damage and afflict the enemy with Minor Maim, reducing their damage by
15
% for
4
seconds.
Summon Shade
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
0
%.
Shadow Barrier 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.
Dark Veil 2
50
Siphoning
ULTIMATES
Soul Shred
Instant
Cast Time
Area
Target
6 meters
Radius
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
6802
Magic Damage and stunning them for
3.5
seconds.
A ranged ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
6293
Magic Damage to them and healing for the damage caused.
Soul Shred
SKILLS
Strife
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1891 Magicka
Cost
Steal an enemy's life force, dealing
2037
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.
Strife
Malevolent Offering
Instant
Cast Time
Ally
Target
28 meters
Range
7 seconds
Duration
4925 -2
Cost
Sacrifice your essence, healing you or an ally for
5440
Health over
8
seconds.
Malevolent Offering
Cripple
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3240 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
4315
Magic Damage over
8
seconds and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.
You can only have one Cripple active a time.
Cripple
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
792 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Leeching Strikes
Drain Power
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3240 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
1358
Magic Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Drain Power
PASSIVES
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Transfer
Casting a Siphoning ability generates
1
Ultimate. This effect can occur once every
4
seconds.
Transfer 1
47
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Pristine Water and Slime to make Level 20 potions and poisons.
Solvent Proficiency 2
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Metallurgy
Reduces research times by 20% and allows the research of three items at once.
Metallurgy 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Spidersilk and Thick Leather.
Tailoring 4
Stitching
Reduces research times by 20% and allows the research of three items at once.
Stitching 3
45
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jera, Jejora, Ode and Tade Potency Runestones to make Glyphs of levels 10-25.
Potency Improvement 2
43
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 29 Recipes.
Recipe Improvement 2
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Carpentry
Reduces research times by 5% and allows the research of two items at once.
Carpentry 1
5
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
7
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
6
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
3
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
46
after 3 minutes. Heat is decreased by
36
after 3 seconds.
Swiftly Forgotten 1
50
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Nimble
Increases your Health Recovery by
20
% and Stamina Recovery by
10
%.
Nimble 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
Carnage
Increases your Weapon Critical by
8
%.
Carnage 3
4
Wood Elf Skills
PASSIVES
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
45
Two Handed
SKILLS
Uppercut
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2787 Stamina
Cost
Slam an enemy with an upward swing, dealing
7317
Physical Damage.
Uppercut
Critical Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3251 Stamina
Cost
Launch across the earth and smash an enemy, dealing
3028
Physical Damage.
This attack is always a Critical Strike.
Critical Charge
Cleave
Instant
Cast Time
Cone
Target
7 meters
Radius
2787 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
2525
Physical Damage and causing them to bleed for an additional
4920
Physical Damage over
10
seconds.
Cleave
Reverse Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
1858 Stamina
Cost
Spin around and strike an enemy down, dealing
2521
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Reverse Slash
Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
3484 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
679
Health every
2
seconds while active.
Momentum
46
One Hand and Shield
SKILLS
Puncture
Instant
Cast Time
Enemy
Target
5 meters
Range
1463 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
4038
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
Puncture
Low Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2555 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
4417
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Low Slash
Defensive Posture
Instant
Cast Time
Self
Target
30 seconds
Duration
2090 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Defensive Posture
Shield Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3251 Stamina
Cost
Rush an enemy and ram them, dealing
3028
Physical Damage and stunning them for
2
seconds.
Shield Charge
Power Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
3019 Stamina
Cost
Strike an enemy full-force with your shield, dealing
2521
Physical Damage and stunning them for
3
seconds.
Power Bash
50
Dual Wield
ULTIMATES
Lacerate
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
16650
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Lacerate
SKILLS
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2322 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
700
Physical Damage.
The final hit deals
300
% more damage.
Flurry
Twin Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
1858 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1263
Physical Damage with each weapon and causing them to bleed for an additional
6795
Physical Damage over
9
seconds.
Twin Slashes
Whirlwind
Instant
Cast Time
Area
Target
5 meters
Radius
3251 Stamina
Cost
Launch yourself into a lethal spin, dealing
2521
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Whirlwind
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3251 Stamina
Cost
Create a ring of floating razors around you, dealing
1515
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Deadly Cloak
Hidden Blade
Instant
Cast Time
Enemy
Target
20 meters
Range
2555 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4038
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Hidden Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
6678
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
45
Bow
SKILLS
Snipe
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2787 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
7569
Physical Damage.
Snipe
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
3020 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
780
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Scatter Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2555 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
3282
Physical Damage, knocking them back
6
meters, and stunning them for
1.5
seconds.
Scatter Shot
Arrow Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3483 Stamina
Cost
Fire a burst of arrows in one shot, dealing
3427
Physical Damage to enemies in front of you.
Also reduces enemies' Movement Speed by
40
% for
6
seconds.
Arrow Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3028
Poison Damage and an additional
6300
Poison Damage over
10
seconds.
The damage over time deals up to
200
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
2
% for
5
seconds, stacking up to
5
times.
Hawk Eye 1
45
Destruction Staff
SKILLS
Force Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
612
Flame Damage,
612
Frost Damage, and
612
Shock Damage.
Force Shock
Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
3510 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
547
Magic Damage to enemies in the target area every
1
second.
Wall of Fire deals additional damage to Burning enemies.
Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Wall of Storms sets Concussed enemies Off Balance.
Wall of Elements
Destructive Touch
Instant
Cast Time
Enemy
Target
17 meters
Range
4050 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
1316
Magic Damage and an additional
1890
Magic Damage over
8
seconds.
Flame Touch knocks the enemy back.
Frost Touch immobilizes the enemy.
Shock Touch stuns the enemy.
Destructive Touch
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
21 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
21
seconds, reducing their Spell Resistance by
5280
.
Weakness to Elements
Impulse
Instant
Cast Time
Area
Target
6 meters
Radius
3240 Magicka
Cost
Release a surge of elemental energy, dealing
1358
Magic Damage to nearby enemies.
Impulse
41
Restoration Staff
SKILLS
Grand Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3510 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
680
Health and an additional
680
Health every
1
second for
3
seconds.
Grand Healing
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
5247
Health over
20
seconds.
Regeneration
Blessing of Protection
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3780 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
1697
Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Blessing of Protection
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4590 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
1980
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Steadfast Ward
Force Siphon
1.5 seconds
Cast Time
Enemy
Target
28 meters
Range
19 seconds
Duration
2160 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
19
seconds, healing you and your allies for
600
Health every
1
second when damaging them.
Force Siphon
8
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
20
%.
Improved Hiding 2
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
1835
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
30
The Atronach
30 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons by
17.91
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
2682
Physical Damage to the enemy. This effect can occur once every
5
seconds.
75
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
25 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.63
%.
25 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
25 Thick Skinned
Reduces your damage taken from damage over time effects by
10.98
%.
120
The Lover
30 Healthy
Increases your Health Recovery by
7.71
%.
Master Gatherer
Reduces your gathering time by
50
%.
45 Mooncalf
Increases your Stamina Recovery by
10.48
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
45 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.48
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
120
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
35 Mighty
Increases your Physical, Poison, and Disease Damage done by
8.71
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
20 Piercing
Increases your Physical Penetration by
1900
.
35 Precise Strikes
Increases the damage and healing of your Critical Strikes with Stamina abilities by
14.46
%.
30 Thaumaturge
Increases your damage done with damage over time effects by
12.78
%.
10
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
10 Shade
Reduces the cost of Sneak by
6.7
%.
75
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
902
Health.
15 Ironclad
Reduces your damage taken against direct damage attacks by
6.97
%.
20 Medium Armor Focus
Increases your Physical Resistance by
1900
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
75
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
10.98
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.63
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
75
Medium Armor Focus
Increases your Physical Resistance by
1900
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
6.97
%.
Spell Shield
Increases your Spell Resistance by
1900
.
Resistant
Increases your Critical Resistance by
597
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
120
Thaumaturge
Increases your damage done with damage over time effects by
12.78
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
14.46
%.
Piercing
Increases your Physical Penetration by
1900
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
8.71
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
30
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
17.91
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
10
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
6.7
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
120
Mooncalf
Increases your Stamina Recovery by
10.48
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
7.71
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.48
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-01 13:17:30.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10314
Health
18053
Stamina
30904
Magicka Recovery
591
Health Recovery
850
Stamina Recovery
1093
Spell Damage
1108
Spell Critical
23.1%
Weapon Damage
1376
Weapon Critical
68.1%
Spell Resistance
12929
Physical Resistance
12929
Critical Resistance
597
Spell Penetration
100
Physical Penetration
2000
Magicka
10314
Health
18053
Stamina
30904
Magicka Recovery
591
Health Recovery
850
Stamina Recovery
1093
Spell Damage
1108
Spell Critical
23.1%
Weapon Damage
1376
Weapon Critical
68.1%
Spell Resistance
12929
Physical Resistance
12929
Critical Resistance
597
Spell Penetration
100
Physical Penetration
2000
Stats are only correct for bar #2.
Magicka
10314
Health
18053
Stamina
30904
Magicka Recovery
591
Health Recovery
850
Stamina Recovery
1093
Spell Damage
1108
Spell Critical
23.1%
Weapon Damage
1376
Weapon Critical
68.1%
Spell Resistance
12929
Physical Resistance
12929
Critical Resistance
597
Spell Penetration
100
Physical Penetration
2000
Magicka
10314
Health
18053
Stamina
30904
Magicka Recovery
591
Health Recovery
850
Stamina Recovery
1093
Spell Damage
1108
Spell Critical
23.1%
Weapon Damage
1376
Weapon Critical
68.1%
Spell Resistance
12929
Physical Resistance
12929
Critical Resistance
597
Spell Penetration
100
Physical Penetration
2000
Stats are only correct for bar #2.
Magicka
10314
Health
18053
Stamina
30904
Magicka Recovery
591
Health Recovery
850
Stamina Recovery
1093
Spell Damage
1108
Spell Critical
23.1%
Weapon Damage
1376
Weapon Critical
68.1%
Spell Resistance
12929
Physical Resistance
12929
Critical Resistance
597
Spell Penetration
100
Physical Penetration
2000
Stats are only correct for bar #2.
Boon: The Thief
Increase Max Health & Stamina
Bar 1
Bar 2
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
5247
Health over
20
seconds.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
59
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Summon Shade
Instant
Cast Time
Enemy
Target
28 meters
Range
17.25 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
17.3
seconds.
The shade's attacks deal
309
Magic Damage and afflict the enemy with Minor Maim, reducing their damage by
15
% for
4
seconds.
Force Siphon
1.5 seconds
Cast Time
Enemy
Target
28 meters
Range
19 seconds
Duration
2160 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
19
seconds, healing you and your allies for
600
Health every
1
second when damaging them.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1382 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2521
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
17
% of your Max Health if the target dies within
2
seconds.
Soul Shred
Instant
Cast Time
Area
Target
6 meters
Radius
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
6802
Magic Damage and stunning them for
3.5
seconds.
A ranged ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
6293
Magic Damage to them and healing for the damage caused.