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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
Valiant
Redguard Nightblade (Health)
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 107

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
51 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
7735
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1427 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2417
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
7185
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3439 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
26
seconds.
Mirage
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15164
Health
33126
Stamina
15672

Magicka Recovery
765
Health Recovery
630
Stamina Recovery
765

Spell Damage
2965
5312
Spell Critical
14.9%
62%
Weapon Damage
2965
5554
Weapon Critical
20.9%
62%

Spell Resistance
37158
Physical Resistance
36432
Critical Resistance
1320

Spell Penetration
3913
Physical Penetration
3913
Boon: The Lady
Major Breach (Target)
Major Brutality
Major Defile (Target)
Major Evasion
Major Resolve
Major Sorcery
Minor Breach (Target)
Minor Heroism
Minor Maim (Target)
Minor Protection
Minor Resolve
Minor Savagery
Bar 1
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
1841 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2995
Physical Damage and afflicting them with
Minor Maim
, reducing their damage done by
5
% for
12
seconds.

You gain
Minor Heroism
, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
263 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds. Fully-charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time
Leeching Strikes
was active.
Defensive Stance
Instant
Cast Time
Self
Target
6 seconds
Duration
2894 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
10265
damage for
6
seconds. This portion of the ability scales off your Max Health.

You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.

While you have a shield equipped, the amount of damage you can block is increased by
10
% and the cost of blocking is reduced by
10
%.
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3439 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
26
seconds.
Immovable
Instant
Cast Time
Self
Target
23 seconds
Duration
2551 Stamina
Cost
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
5948
for
23
seconds.

Also grants you immunity to knockback and disabling effects for
6
seconds, but reduces your Movement Speed by
6
% for the duration.

Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
51 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
7735
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2326 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
3625
Disease Damage to all nearby enemies.

If an enemy is hit, you apply
Minor Cowardice
to them for
10
seconds, reducing their Weapon and Spell Damage by
215
and you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
577 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2495
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts
Minor Breach
and
Major Breach
on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Dark Cloak
Instant
Cast Time
Self
Target
6 seconds
Duration
3969 Magicka
Cost
Shroud yourself in protective shadow to heal for
1987
every
1
second, over
6
seconds. This portion of the ability scales off your Max Health.

You gain Minor Protection for
6
seconds, reducing your damage taken by
5
%.
Shield Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2473 Stamina
Cost
Rush an enemy and ram them, dealing
2899
Physical Damage and stunning them for
3
seconds.
Dark Shade
Instant
Cast Time
Self
Target
18 seconds
Duration
3969 Magicka
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
20
seconds.

The shade slashes at an enemy, dealing
1728
Magic Damage and occasionally whirlwinds all enemies around it, dealing
1728
Magic Damage once every
2
seconds. The shade's attacks inflict
Minor Maim
, reducing the enemy's damage done by
5
% for
4
seconds.

This ability scales with your highest offensive stats.
       
Bolstering Darkness
Instant
Cast Time
Area
Target
5 meters
Radius
16 seconds
Duration
146 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies by
70
% and granting you and your allies
Major Protection
while inside the ring and even after leaving it, reducing your damage taken by
10
%.

Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by
70
%, and healing them for
19895
Health over
4
seconds.
Overload
       
Werewolf
       
Character data Edited on 2021-08-31 03:20:03

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