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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Breton Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 201

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
8 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
13068
Magic Damage to all nearby enemies and an additional
6593
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2106 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
4955
Magic Damage to the closest enemy and
1917
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
40
% of the damage done with this ability.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
2989 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
3155
Physical Damage and stunning them for
4
seconds.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2738 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8279
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2359 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9791
Magic Damage to enemies in the area and an additional
1819
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3370 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
5960
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
43
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
2786
Physical Damage or
7346
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
41265
Health
19866
Stamina
10822

Magicka Recovery
1037
Health Recovery
321
Stamina Recovery
585

Spell Damage
4284
20245
Spell Critical
72.1%
115.8%
Weapon Damage
2372
4895
Weapon Critical
33.4%
94.8%

Spell Resistance
16434
Physical Resistance
9669
Critical Resistance
0

Spell Penetration
5791
Physical Penetration
0
Alkosh (Target)
Artaeum Pickled Fish Bowl
Boon: The Shadow
Crusher Enchantment (Target)
Maelstrom Destruction Enchantment
Major Breach (Target)
Major Courage
Major Force
Major Fracture (Target)
Major Intellect
Major Prophecy
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Brutality
Minor Fracture (Target)
Minor Prophecy
Minor Savagery
Minor Slayer
Minor Sorcery
Minor Toughness
Minor Vulnerability (Target)
Raid Dummy Buffs & Debuffs
Stage 2 Vampirism
Warhorn
Weapon Damage Enchantment
Bar 1
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2301 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
15669
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

Also deals up to
20
% more damage in proportion to your current Magicka.
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2359 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9791
Magic Damage to enemies in the area and an additional
1819
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1701 Magicka
Cost
Bind an enemy with chaotic magic, dealing
40502
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While active, your Light and Heavy Attacks against the enemy restore
100
Magicka.
Flame Reach
Instant
Cast Time
28 meters
Range
1896 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
6326
Flame Damage and an additional
26365
Flame Damage over
10
seconds.
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
2317 Magicka
Cost
Conjure solar energy to blast enemies around you, dealing
3824
Magic Damage every
2
seconds for
6
seconds.

While this ability is active you gain Empower, increasing the damage of your Light Attacks by
40
%.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
190 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
22135
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.

After impact, enemies in the target area take
6592
Flame Damage every
1
second for
11
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Unstable Wall of Fire
Instant
Cast Time
18 x 8 meters
Area
18 meters
Radius
8 seconds
Duration
2359 Magicka
Cost
Slam your staff down to create an unstable flaming barrier in front of you, dealing
2195
Flame Damage to enemies in the target area every
1
second.

Burning enemies take
20
% more damage from this ability.

When the effect ends, the barrier explodes, dealing
9791
Flame Damage.
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2106 Magicka
Cost
Lay claim to an enemy's soul, dealing
33381
Magic Damage or
13272
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.

If an affected enemy dies you fills an empty Soul Gem and heal for
3973
. You also restore
8251
Magicka and
2164
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1854 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
6683
Flame Damage, and an additional
36857
Flame Damage over
14
seconds.

Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2042 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
30
seconds.

When triggered, the rune blasts all enemies in the target area for
12651
Flame Damage and an additional
19434
Flame Damage over
14.4
seconds.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2528 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute

When triggered, the trap deals
2545
Physical Damage, an additional
12743
Physical Damage over
18
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies who activate the trap are immobilized for
2
seconds.
       
Crescent Sweep
Instant
Cast Time
Area
Target
8 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
13068
Magic Damage to all nearby enemies and an additional
6593
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Overload
       
Werewolf
       
Character data Edited on 2019-08-30 05:03:49

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