Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
Light Armor
PASSIVES
Evocation
Reduces the Magicka cost of your abilities by
3
% for each piece of Light Armor equipped.
Current bonus:
3
%.
Evocation 3
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Recovery 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
363
.
Spell Warding 2
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
328
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
3
% per piece of Medium Armor equipped.
Current bonus:
3
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
93462
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
124616
%.
Athletics 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1810
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
186
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
930
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Ardent Flame
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2088 Magicka
Cost
Lash an enemy with flame, dealing
5884
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
5
seconds.
Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
6973
Flame Damage, stun a monster for
2
seconds, and heal you for
11734
over
2
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
860 Magicka
Cost
Slash an enemy with flame, dealing
3093
Flame Damage and an additional
9843
Flame Damage over
10.5
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Dealing damage with an Ardent Flame ability reduces the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
118 Ultimate
Cost
Launch yourself at an enemy, dealing
10976
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for
6
seconds.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2579 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
6734
Magic Damage over
10
seconds.
While active, the armor returns
986
Magic Damage to melee attackers.
Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3317 Magicka
Cost
Call forth talons from the ground to deal
3502
Flame Damage and immobilize nearby enemies for
4
seconds.
Talons also burn enemies for
3524
Flame Damage over
4
seconds.
While enemies are held, allies can activate Impale to deal
5455
Magic Damage.
Burning Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3562 Magicka
Cost
Draw on your draconic blood to heal for
5618
, increasing by up to |cffffff33%|r based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Coagulating Blood
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
3562 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
1740
Magic Damage to nearby enemies and healing you for
100
% of the damage caused.
Any enemy hit that is casting is interrupted, stunned, and set off balance for
2
seconds.
After
2.5
seconds, you exhale fire, dealing
4207
Flame Damage to nearby enemies.
Deep Breath
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.
Iron Skin 2
Burning Heart
Increases your healing received by
12
% while a Draconic Power ability is active.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
10
%.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3317 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1811
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Igneous Shield
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
32
Health,
52
Magicka, and
26
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
Casting an Earthen Heart ability grants Minor Brutality to you and your group, increasing your Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
Casting an Earthen Heart ability restores
5
% of your Max Stamina.
Helping Hands 2
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
158 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
10525
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
3356
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
923 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5665
Magic Damage over
14.4
seconds and healing you for
1520
Health and an additional
1520
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
2
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for
5
seconds.
Might of the Guild 2
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
935
Health,
621
Stamina, and
1246
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
One Hand and Shield
SKILLS
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3440 Stamina
Cost
Rush an enemy and ram them, dealing
2636
Physical Damage and stunning them for
3
seconds.
Stuns up to
88
% longer based on the distance traveled.
Invasion
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-01 13:17:30.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31154
Health
23416
Stamina
15527
Magicka Recovery
1115
Health Recovery
185
Stamina Recovery
727
Spell Damage
2229
4233
Spell Critical
13%
50%
Weapon Damage
1768
2626
Weapon Critical
11.4%
50%
Spell Resistance
20134
Physical Resistance
16108
Critical Resistance
1743
Spell Penetration
2680
Physical Penetration
2680
Magicka
31154
Health
23416
Stamina
15527
Magicka Recovery
1115
Health Recovery
185
Stamina Recovery
727
Spell Damage
2229
4233
Spell Critical
13%
50%
Weapon Damage
1768
2626
Weapon Critical
11.4%
50%
Spell Resistance
20134
Physical Resistance
16108
Critical Resistance
1743
Spell Penetration
2680
Physical Penetration
2680
Magicka
31154
Health
25031
Stamina
15527
Magicka Recovery
1113
Health Recovery
185
Stamina Recovery
727
Spell Damage
1986
3829
Spell Critical
13%
50%
Weapon Damage
1555
2328
Weapon Critical
11.4%
50%
Spell Resistance
22624
Physical Resistance
18598
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
100
Magicka
31154
Health
23416
Stamina
15527
Magicka Recovery
1115
Health Recovery
185
Stamina Recovery
727
Spell Damage
2229
4233
Spell Critical
13%
50%
Weapon Damage
1768
2626
Weapon Critical
11.4%
50%
Spell Resistance
20134
Physical Resistance
16108
Critical Resistance
1743
Spell Penetration
2680
Physical Penetration
2680
Stats are only correct for bar #1.
Magicka
31154
Health
23416
Stamina
15527
Magicka Recovery
1115
Health Recovery
185
Stamina Recovery
727
Spell Damage
2229
4233
Spell Critical
13%
50%
Weapon Damage
1768
2626
Weapon Critical
11.4%
50%
Spell Resistance
20134
Physical Resistance
16108
Critical Resistance
1743
Spell Penetration
2680
Physical Penetration
2680
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Jugged Rabbit in Preserves
Major Sorcery
Stage 4 Vampirism
Bar 1
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2088 Magicka
Cost
Lash an enemy with flame, dealing
5884
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
5
seconds.
Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
6973
Flame Damage, stun a monster for
2
seconds, and heal you for
11734
over
2
seconds.
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3317 Magicka
Cost
Call forth talons from the ground to deal
3502
Flame Damage and immobilize nearby enemies for
4
seconds.
Talons also burn enemies for
3524
Flame Damage over
4
seconds.
While enemies are held, allies can activate Impale to deal
5455
Magic Damage.
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3440 Stamina
Cost
Rush an enemy and ram them, dealing
2636
Physical Damage and stunning them for
3
seconds.
Stuns up to
88
% longer based on the distance traveled.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
860 Magicka
Cost
Slash an enemy with flame, dealing
3093
Flame Damage and an additional
9843
Flame Damage over
10.5
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2579 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
6734
Magic Damage over
10
seconds.
While active, the armor returns
986
Magic Damage to melee attackers.
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
158 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
10525
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
3356
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3317 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1811
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3562 Magicka
Cost
Draw on your draconic blood to heal for
5618
, increasing by up to |cffffff33%|r based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3686 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
3562 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
1740
Magic Damage to nearby enemies and healing you for
100
% of the damage caused.
Any enemy hit that is casting is interrupted, stunned, and set off balance for
2
seconds.
After
2.5
seconds, you exhale fire, dealing
4207
Flame Damage to nearby enemies.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
923 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5665
Magic Damage over
14.4
seconds and healing you for
1520
Health and an additional
1520
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by