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Skyrim Mod:Echoes of the Vale

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Echoes of the Vale
Author EasierRider
Original Release February 15, 2024
Latest Release March 4, 2024
Size 15.04 MB (PC) / 15.39 MB (Xbox) / 11.9 MB (PlayStation)
Version 1.2
Availability
PC (Special Edition) Available from Bethesda.net
Xbox One Available from Bethesda.net
PS4 Available from Bethesda.net
Requirements
Official Content Dawnguard, Hearthfire, Dragonborn, Fishing
Echoes of the Vale banner

Echoes of the Vale is a lore-friendly Verified Creation for the Special Edition by EasierRider. It is available for 800 credits on PC, PlayStation, and Xbox.

Explore the dramatically expanded Forgotten Vale in EasierRider's new Verified Creation "Echos of the Vale."
With the addition of a smaller player camp; rest, recharge, and dive into new dungeons as you discover stunning views tucked away in Skyrim.
Official Summary

Official Description

[UPDATE: I am humbled by the feedback and support that I have received from the Skyrim community since releasing this Creation. As a token of gratitude, I am expanding Echoes of the Vale with a large update that includes a new Vale Sabre Cat pet, two new dungeons, and countless bugfixes and improvements. See the patch notes for details. Enjoy! -ER]


Have you ever wished that there was more of the Forgotten Vale to explore? Now there is! This Creation nearly doubles the size of the Forgotten Vale by adding new dungeons and landscapes that are lore-friendly and visually similar to the base game. Most importantly, it elevates the Forgotten Vale from a linear, quest-based experience into a larger world all its own. A new player home, Initiate's Rest, serves as a base camp from which you can discover the wonders of this lost world. By liberating the Forgotten Vale from the Dawnguard questline, this Creation aims to make it a place that the player can enter, and return to, when and how they choose. In order to maximize compatibility and immersion, this Creation does not alter existing quests, character, and locations of the Forgotten Vale. No new quests, voiced characters, or scripts have been added. Instead, players are encouraged to venture off the beaten path and explore these new areas organically, seeking adventure as they see fit.


Features:


Access the Forgotten Vale via Darkfall Cave without needing to start the Dawnguard Questline

Claim a unique player home / campsite, "Initiate's Rest," complete with all the usual amenities

Discover new weapons and armor to wield against powerful foes

Rescue and adopt your very own pet Vale Sabre Cat

Explore 25 new landscapes and dungeons throughout the Forgotten Vale


Starting your journey:


If you have not started the Dawnguard Questline, or the quest Touching the Sky, simply travel to Darkfall Cave north of Markarth. Within it, you will find a new passageway to the right of Gelebor's Wayshrine that will lead you to "Darkfall Delve." This new dungeon will allow you to access the Forgotten Vale and Darkfall Passage directly without Gelebor's help. While you are free to explore these areas in their entirety, both the Inner Sanctum and the wayshrines will remain closed until you are ready to start Touching the Sky.


If you have started, or completed, Touching the Sky, then the passageway to Darkfall Delve will be closed to you, and you must follow the Initiate's Path to the Forgotten Vale through the wayshrine that Gelebor opens.


Finding Initiate's Rest:


Head towards the Wayshrine of Sight in the Forgotten Vale. Behind it, you will find a cave entrance leading to the Frozen Passage. Proceed through this cave until you reach the Frozen Glade. You can find the entrance to Initiate's Rest in the tunnel that connects the first and second valleys of the Frozen Glade. Once you enter Initiate's Rest, head towards the ruined structure by the lake. You will be able to clear rubble piles from this area by interacting with them, and should be able to set up your campsite in no time! Everything inside Initiate's Rest is safe storage; the whole place is one big player home.


Adopting Ivan the Vale Sabre Cat:


You can find Ivan in Darkmaw Fissure, a small cave located in Darkmaw Vale. He has been locked in a cage by some (dead) Imperial trappers and needs to be rescued! You can find a key on the body of one of the trappers in the upper part of the cave, where Private Garrian is hiding out. You will also need to find a Vale Deer Hide to give to Ivan in order to earn his trust.


Once freed, you can interact with Ivan by talking to him. He can follow, wait, return home, and even carry items for you (up to 80 lbs)! Unlike most pets, Ivan will aid you in battle, though he is not particularly strong. While you cannot damage Ivan, enemies can, but rest assured that he cannot be killed.


Compatibilities:


This creation should be compatible with almost anything, but may cause conflicts with mods or Creations that add, or alter, areas of the Forgotten Vale or parts of the Quest, Touching the Sky. Known incompatibilities include:


CoMAP: may render the map marker for the Forgotten Vale functional but invisible

Multiple Followers System (PS4 only): may cause issues with enemy spawns


Support:


Have a question? Found a bug? Submit it on the Discord channel! https://discord.gg/Gpqa6tJFeE

Categories

  • Homes
  • Immersion
  • Lore Friendly
  • Quests
  • World

Content

Armor

Books

Creatures and NPCs

Places

Misc

Weapons


Notes

  • This Creation was originally published to the website on June 22, 2023, but it was hidden until its official release. It received three updates on July 12, 2023, and February 5 & 8, 2024 during this period.
  • When first released, the Skyrim Updates menu blurb was updated to say Expand your game with new releases from our Verified Creators. "Echoes of the Vale." Adds numerous new dungeons to explore in the Forgotten Vale, as well as a small player camp. "Morthal" adds a stablemaster and new buildings in this hold.