Oblivion Mod:Q-Core/Modding
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Tutorials[edit]
- Getting Started
- Your First Action
- Terminology and Techniques
- Actions - Advanced
- Triggers - Basics
- Triggers - Advanced
- Menus - Basics
- Menus - Advanced
- Flow Control - Basics
- Flow Control - Advanced
- Events - Basics
- Events - Advanced
Standard Library[edit]
Q-Core comes with a number of standard actions, functional-activators, and scripting resources:
System | Resource | Description |
---|---|---|
MboxMenu | Standard | Define the text, choices, and result code for the messagebox menu in an Action script. |
Create Messagebox Menus without writing input detection loops. | ||
Container-based | Display the actions in a container menu as a messagebox menu | |
IO | Get Text | Text input from the player via messagebox window. Multi-line support and several input modes. |
Access input/output for files and from the player. | ||
Get Number | Numeric input from the player via messagebox window. Mouse-wheel support and several input modes. | |
Ref Rename | Uses Get Text to allow the player to rename a specific reference. | |
Tokenizer | Extract and insert string tokens from larger strings. Separator token is definable via script. | |
File Access | Read and write to ini files without having to create pluggy strings. |