Oblivion Mod:Importing and Exporting a Character Face

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Intro[edit]

These steps will show you how to neatly transport your face between saves and plugins.

Requirements: Wrye Bash

Steps[edit]

Not all of these steps are necessary; this section simply gives instructions for all parts if you want to try those things.

Export face to plugin from save file[edit]

  1. Open up Wrye Bash, and click on the "Saves" tab.
  2. Right-click on the source save file
  3. Browse to the plugin to hold the face and select it
  4. Put the plugin with the face in it in the Data folder

Modify Face in Another Utility[edit]

You can use any utility to edit your character's face, not just TESCS, of course.

If the face depends on cosmetic mods...

  1. In Wrye Bash, right-click on the face's plugin, and choose "add masters"
  2. Choose any plugins you want to use source files from
    • It is better if records in the source plugins do not overlap.
  3. Right-click on the face's plugin, and choose "Esmify masters"

Editing the face...

  1. Launch TESCS+OBSE using Bash's TESCS shortcut (along the bottom of the Bash window)
  2. Expand NPCs in the tree in the main dialog window, and find your face's race
    Note: custom race faces may be under some unknown acronym type thing (i.e., starting with "unk")
  3. Right-click on your NPC's record, and choose "edit"
  4. Make changes to your NPC's face
    Note: if you used a custom face, the face may not look normal until you set the race to what it should be
  5. Rename the face (or a duplicated record of the face) so that it is easier to find
  6. Close TESCS, saving changes to the plugin
  7. In Wrye Bash, if you used "Esmify masters," now undo it by right-clicking on the face's plugin and choosing "Espify masters"
    Note: ESPs with blue text are esmified, and should be espified back to normal

Import face to a save File[edit]

Remember that the face may look distorted if the PC is not of the same race as that of the face's source.

  1. In Wrye Bash, go to the Saves tab, and right-click on the target save file
  2. Browse to the plugin or save file containing the face.
  3. Check what you want to import
    • checking stats and class may not give the desired result, especially when using mods that change stats, leveling, etc.

See Also[edit]

External Links[edit]