Legends:Solo Arena/Daedric Invoker
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Daedric Invoker
The Victorious |
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Class | Battlemage |
Elo | 800 |
Theme | Invade |
Statistics | |
Prophecies | 1x Dremora Archer, 1x Blast from Oblivion, 1x Fire Storm, 1x Lightning Bolt, 1x Portcullis |
Attributes | 11 15 4 |
Rarity | 20 8 2 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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1 | Improvised Weapon | Item | 0 | – | – | Rare | Breakthrough +1/+1 |
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1 | Oblivion Invasion | Action | 0 | – | – | Common | Invade. | |
1 | Maple Shield | Item | 0 | – | – | Common | +0/+3 | |
1 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
1 | Invasion Scout | Creature (Daedra) | 1 | 1 | 1 | Common | Summon: Invade. | |
1 | Valkynaz Mage | Creature (Daedra) | 1 | 1 | 1 | Epic | Ward When Valkynaz Mage's Ward is broken, Invade. |
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1 | Rapid Shot | Action | 1 | – | – | Common | Deal 1 damage to a creature. If it survives, draw a card. | |
1 | Bone Bow | Item | 2 | – | – | Rare | +1/+0 Summon: Silence another creature. |
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1 | Trusty Sword | Item | 0 | – | – | Common | +2/+0 | |
1 | High Rock Summoner | Creature (Breton) | 2 | 1 | 1 | Rare | Summon: Put a random Atronach into your hand. | |
1 | Ice Spike | Action | 2 | – | – | Common | Deal 2 damage to your opponent. Draw a card. |
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1 | Invasion Vanguard | Creature (Daedra) | 2 | 1 | 4 | Common | Summon: Invade. | |
1 | Mythic Dawn Informer | Creature (Dark Elf) | 2 | 2 | 1 | Rare | Last Gasp: Put a random Daedra into your hand. | |
1 | Agent of Mehrunes Dagon | Creature (Imperial) | 2 | 3 | 2 | Common | At the end of each turn, if you Invaded, Agent of Mehrunes Dagon gains +1/+1. | |
1 | Steel Sword | Item | 2 | – | – | Common | +3/+0 | |
1 | Daedric Incursion | Action | 3 | – | – | Common | Draw a random Daedra from your deck. Invade. |
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1 | Dremora Archer | Creature (Daedra) | 3 | 1 | 1 | Rare | Prophecy Summon: Deal damage to a creature equal to Dremora Archer's power. |
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1 | Elixir of Conflict | Support | 3 | – | – | Rare | Uses: 3
Activate: Give a creature +1/+1. |
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1 | Blast from Oblivion | Action | 3 | – | – | Common | Prophecy Invade, then deal damage equal to your Oblivion Gate's level to a creature. |
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1 | Stone Throw | Action | 3 | – | – | Common | Destroy an enemy creature if you have a creature with higher power. | |
1 | Widow Daedra | Creature (Daedra) | 4 | 5 | 3 | Common | When an enemy rune is destroyed, Invade. | |
1 | Fire Storm | Action | 4 | – | – | Rare | Prophecy Deal 2 damage to all creatures in a lane. |
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1 | Fireball | Action | 4 | – | – | Rare | Deal 1 damage to all enemies. | |
1 | Sigil Keeper | Creature (Daedra) | 4 | 3 | 4 | Common | Summon: Invade, then give Ward to all friendly Oblivion Gates. | |
1 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
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1 | Tome of Alteration | Item | 4 | – | – | Common | +2/+2 Summon: Draw a card. |
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1 | Mythic Dawn Acolyte | Creature (Breton) | 5 | 5 | 4 | Common | At the end of each turn, if you Invaded, deal 2 damage. | |
1 | Portcullis | Creature (Defense) | 5 | 0 | 9 | Common | Prophecy, Guard | |
1 | Keeper of the Gates | Creature (Nord) | 6 | 6 | 6 | Epic | When you Invade, Invade again. | |
1 | Sunken One | Creature (Daedra, Atronach) | 7 | 5 | 7 | Common | Ward |